Glade User Interface Designer Reference Manual | ||||
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Top | Description | Object Hierarchy | Properties |
GWActionClass; GladeWidgetAction; void glade_widget_action_class_free (GWActionClass *action
); GWActionClass * glade_widget_action_class_clone (GWActionClass *action
); gboolean glade_widget_action_remove (GladeWidgetAction *action
,GladeWidgetAction *child
); void glade_widget_action_set_sensitive (GladeWidgetAction *action
,gboolean sensitive
);
Use GladeWidgetAction to create custom routines to operate on widgets you add to glade, when running GladeActionActivateFunc functions you should make sure to use GladeCommand.
typedef struct { gchar *id; /* The identifier of this action in the action tree */ gchar *path; /* Full action path */ gchar *label; /* A translated label to show in the UI for this action */ gchar *stock; /* If set, this stock item will be shown in the UI along side * the label */ gboolean important; /* If this action is important */ GList *actions; /* Recursive list of child actions */ } GWActionClass;
GWActionClass * glade_widget_action_class_clone (GWActionClass *action
);
|
a GWActionClass |
Returns : |
a newlly allocated copy of action .
|
gboolean glade_widget_action_remove (GladeWidgetAction *action
,GladeWidgetAction *child
);
Remove an action.
|
a GladeWidgetAction |
|
a GladeWidgetAction |
Returns : |
whether or not child was removed from action .
|
void glade_widget_action_set_sensitive (GladeWidgetAction *action
,gboolean sensitive
);
Set whether or not this action is sensitive.
|
a GladeWidgetAction |