NAME
	  glGenTextures	- generate texture names


     C SPECIFICATION
	  void glGenTextures( GLsizei n,
			      GLuint *textures )


     PARAMETERS
	  n	    Specifies the number of texture names to be
		    generated.

	  textures  Specifies an array in which	the generated texture
		    names are stored.

     DESCRIPTION
	  glGenTextures	returns	n texture names	in textures.  There is
	  no guarantee that the	names form a contiguous	set of
	  integers; however, it	is guaranteed that none	of the
	  returned names was in	use immediately	before the call	to
	  glGenTextures.

	  The generated	textures have no dimensionality; they assume
	  the dimensionality of	the texture target to which they are
	  first	bound (see glBindTexture).

	  Texture names	returned by a call to glGenTextures are	not
	  returned by subsequent calls,	unless they are	first deleted
	  with glDeleteTextures.

     NOTES
	  glGenTextures	is available only if the GL version is 1.1 or
	  greater.

     ERRORS
	  GL_INVALID_VALUE is generated	if n is	negative.

	  GL_INVALID_OPERATION is generated if glGenTextures is
	  executed between the execution of glBegin and	the
	  corresponding	execution of glEnd.

     ASSOCIATED	GETS
	  glIsTexture

     SEE ALSO
	  glBindTexture, glCopyTexImage1D, glCopyTexImage2D,
	  glDeleteTextures, glGet, glGetTexParameter, glTexImage1D,
	  glTexImage2D,	glTexParameter