-- This file is built automatically from data found on the -- unicode web site (http://www.unicode.org) package Unicode.Names.Geometric_Shapes is Black_Square : constant unicode_char := 16#25A0#; White_Square : constant unicode_char := 16#25A1#; Quadrature : constant unicode_char := 16#25A1#; White_Square_With_Rounded_Corners : constant unicode_char := 16#25A2#; White_Square_Containing_Black_Small_Square : constant unicode_char := 16#25A3#; Square_With_Horizontal_Fill : constant unicode_char := 16#25A4#; Square_With_Vertical_Fill : constant unicode_char := 16#25A5#; Square_With_Orthogonal_Crosshatch_Fill : constant unicode_char := 16#25A6#; Square_With_Upper_Left_To_Lower_Right_Fill : constant unicode_char := 16#25A7#; Square_With_Upper_Right_To_Lower_Left_Fill : constant unicode_char := 16#25A8#; Square_With_Diagonal_Crosshatch_Fill : constant unicode_char := 16#25A9#; Black_Small_Square : constant unicode_char := 16#25AA#; White_Small_Square : constant unicode_char := 16#25AB#; Black_Rectangle : constant unicode_char := 16#25AC#; White_Rectangle : constant unicode_char := 16#25AD#; Black_Vertical_Rectangle : constant unicode_char := 16#25AE#; Histogram_Marker : constant unicode_char := 16#25AE#; White_Vertical_Rectangle : constant unicode_char := 16#25AF#; Black_Parallelogram : constant unicode_char := 16#25B0#; White_Parallelogram : constant unicode_char := 16#25B1#; Black_Up_Pointing_Triangle : constant unicode_char := 16#25B2#; White_Up_Pointing_Triangle : constant unicode_char := 16#25B3#; Trine : constant unicode_char := 16#25B3#; Black_Up_Pointing_Small_Triangle : constant unicode_char := 16#25B4#; White_Up_Pointing_Small_Triangle : constant unicode_char := 16#25B5#; Black_Right_Pointing_Triangle : constant unicode_char := 16#25B6#; White_Right_Pointing_Triangle : constant unicode_char := 16#25B7#; Z_Notation_Range_Restriction : constant unicode_char := 16#25B7#; Black_Right_Pointing_Small_Triangle : constant unicode_char := 16#25B8#; White_Right_Pointing_Small_Triangle : constant unicode_char := 16#25B9#; Black_Right_Pointing_Pointer : constant unicode_char := 16#25BA#; White_Right_Pointing_Pointer : constant unicode_char := 16#25BB#; Forward_Arrow_Indicator : constant unicode_char := 16#25BB#; Black_Down_Pointing_Triangle : constant unicode_char := 16#25BC#; White_Down_Pointing_Triangle : constant unicode_char := 16#25BD#; Black_Down_Pointing_Small_Triangle : constant unicode_char := 16#25BE#; White_Down_Pointing_Small_Triangle : constant unicode_char := 16#25BF#; Black_Left_Pointing_Triangle : constant unicode_char := 16#25C0#; White_Left_Pointing_Triangle : constant unicode_char := 16#25C1#; Z_Notation_Domain_Restriction : constant unicode_char := 16#25C1#; Black_Left_Pointing_Small_Triangle : constant unicode_char := 16#25C2#; White_Left_Pointing_Small_Triangle : constant unicode_char := 16#25C3#; Black_Left_Pointing_Pointer : constant unicode_char := 16#25C4#; White_Left_Pointing_Pointer : constant unicode_char := 16#25C5#; Backward_Arrow_Indicator : constant unicode_char := 16#25C5#; Black_Diamond : constant unicode_char := 16#25C6#; White_Diamond : constant unicode_char := 16#25C7#; White_Diamond_Containing_Black_Small_Diamond : constant unicode_char := 16#25C8#; Fisheye : constant unicode_char := 16#25C9#; Tainome : constant unicode_char := 16#25C9#; Lozenge : constant unicode_char := 16#25CA#; White_Circle : constant unicode_char := 16#25CB#; Dotted_Circle : constant unicode_char := 16#25CC#; Circle_With_Vertical_Fill : constant unicode_char := 16#25CD#; Bullseye : constant unicode_char := 16#25CE#; Black_Circle : constant unicode_char := 16#25CF#; Circle_With_Left_Half_Black : constant unicode_char := 16#25D0#; Circle_With_Right_Half_Black : constant unicode_char := 16#25D1#; Circle_With_Lower_Half_Black : constant unicode_char := 16#25D2#; Circle_With_Upper_Half_Black : constant unicode_char := 16#25D3#; Circle_With_Upper_Right_Quadrant_Black : constant unicode_char := 16#25D4#; Circle_With_All_But_Upper_Left_Quadrant_Black : constant unicode_char := 16#25D5#; Left_Half_Black_Circle : constant unicode_char := 16#25D6#; Right_Half_Black_Circle : constant unicode_char := 16#25D7#; Inverse_Bullet : constant unicode_char := 16#25D8#; Inverse_White_Circle : constant unicode_char := 16#25D9#; Upper_Half_Inverse_White_Circle : constant unicode_char := 16#25DA#; Lower_Half_Inverse_White_Circle : constant unicode_char := 16#25DB#; Upper_Left_Quadrant_Circular_Arc : constant unicode_char := 16#25DC#; Upper_Right_Quadrant_Circular_Arc : constant unicode_char := 16#25DD#; Lower_Right_Quadrant_Circular_Arc : constant unicode_char := 16#25DE#; Lower_Left_Quadrant_Circular_Arc : constant unicode_char := 16#25DF#; Upper_Half_Circle : constant unicode_char := 16#25E0#; Lower_Half_Circle : constant unicode_char := 16#25E1#; Black_Lower_Right_Triangle : constant unicode_char := 16#25E2#; Black_Lower_Left_Triangle : constant unicode_char := 16#25E3#; Black_Upper_Left_Triangle : constant unicode_char := 16#25E4#; Black_Upper_Right_Triangle : constant unicode_char := 16#25E5#; White_Bullet : constant unicode_char := 16#25E6#; Square_With_Left_Half_Black : constant unicode_char := 16#25E7#; Square_With_Right_Half_Black : constant unicode_char := 16#25E8#; Square_With_Upper_Left_Diagonal_Half_Black : constant unicode_char := 16#25E9#; Square_With_Lower_Right_Diagonal_Half_Black : constant unicode_char := 16#25EA#; White_Square_With_Vertical_Bisecting_Line : constant unicode_char := 16#25EB#; White_Up_Pointing_Triangle_With_Dot : constant unicode_char := 16#25EC#; Up_Pointing_Triangle_With_Left_Half_Black : constant unicode_char := 16#25ED#; Up_Pointing_Triangle_With_Right_Half_Black : constant unicode_char := 16#25EE#; Large_Circle : constant unicode_char := 16#25EF#; White_Square_With_Upper_Left_Quadrant : constant unicode_char := 16#25F0#; White_Square_With_Lower_Left_Quadrant : constant unicode_char := 16#25F1#; White_Square_With_Lower_Right_Quadrant : constant unicode_char := 16#25F2#; White_Square_With_Upper_Right_Quadrant : constant unicode_char := 16#25F3#; White_Circle_With_Upper_Left_Quadrant : constant unicode_char := 16#25F4#; White_Circle_With_Lower_Left_Quadrant : constant unicode_char := 16#25F5#; White_Circle_With_Lower_Right_Quadrant : constant unicode_char := 16#25F6#; White_Circle_With_Upper_Right_Quadrant : constant unicode_char := 16#25F7#; end Unicode.Names.Geometric_Shapes;