--------------------------------------------- ----------------------------------- -- -- -- OCARINA COMPONENTS -- -- -- -- O C A R I N A . D I A . P A R S E R . C O R E . L A Y E R -- -- -- -- B o d y -- -- -- -- Copyright (C) 2005-2007, GET-Telecom Paris. -- -- -- -- Ocarina is free software; you can redistribute it and/or modify -- -- it under terms of the GNU General Public License as published by the -- -- Free Software Foundation; either version 2, or (at your option) any -- -- later version. Ocarina is distributed in the hope that it will be -- -- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -- -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General -- -- Public License for more details. You should have received a copy of the -- -- GNU General Public License distributed with Ocarina; see file COPYING. -- -- If not, write to the Free Software Foundation, 51 Franklin Street, Fifth -- -- Floor, Boston, MA 02111-1301, USA. -- -- -- -- As a special exception, if other files instantiate generics from this -- -- unit, or you link this unit with other files to produce an executable, -- -- this unit does not by itself cause the resulting executable to be -- -- covered by the GNU General Public License. This exception does not -- -- however invalidate any other reasons why the executable file might be -- -- covered by the GNU Public License. -- -- -- -- Ocarina is maintained by the Ocarina team -- -- (ocarina-users@listes.enst.fr) -- -- -- ------------------------------------------------------------------------------ with DOM.Core.Nodes; with Ocarina.Dia.Parser.Core.Nodes; package body Ocarina.Dia.Parser.Core.Layer is -- Goes through all the XML element, creates the nodes and returns -- a list of all nodes procedure Process_Layer (N : DOM.Core.node; NL : in out node_list) is use DOM.Core; use Ocarina.Dia.Parser.Core.Nodes; Child : DOM.Core.node := DOM.Core.Nodes.First_Child (N); E : node; Counter : Natural := 0; begin if N.Node_Type = element_node and then DOM.Core.Nodes.Node_Name (N) = "dia:layer" then -- TODO : ignore if its not a visible layer ? while Child /= null loop E := Get_Node (Child, Counter); if E /= null then Append (NL, E); Counter := Counter + 1; end if; Child := DOM.Core.Nodes.Next_Sibling (Child); end loop; end if; end Process_Layer; end Ocarina.Dia.Parser.Core.Layer;