------------------------------ -------------------------------------------------- -- -- -- OCARINA COMPONENTS -- -- -- -- OCARINA.BUILDER.COMPONENTS.SUBCOMPONENTS -- -- -- -- S p e c -- -- -- -- Copyright (C) 2005-2006, GET-Telecom Paris. -- -- -- -- Ocarina is free software; you can redistribute it and/or modify -- -- it under terms of the GNU General Public License as published by the -- -- Free Software Foundation; either version 2, or (at your option) any -- -- later version. Ocarina is distributed in the hope that it will be -- -- useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -- -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General -- -- Public License for more details. You should have received a copy of the -- -- GNU General Public License distributed with Ocarina; see file COPYING. -- -- If not, write to the Free Software Foundation, 51 Franklin Street, Fifth -- -- Floor, Boston, MA 02111-1301, USA. -- -- -- -- As a special exception, if other files instantiate generics from this -- -- unit, or you link this unit with other files to produce an executable, -- -- this unit does not by itself cause the resulting executable to be -- -- covered by the GNU General Public License. This exception does not -- -- however invalidate any other reasons why the executable file might be -- -- covered by the GNU Public License. -- -- -- -- Ocarina is maintained by the Ocarina team -- -- (ocarina-users@listes.enst.fr) -- -- -- ------------------------------------------------------------------------------ with Ocarina.Entities.Components; package Ocarina.Builder.Components.Subcomponents is function Add_Property_Association (Subcomponent : node_id; Property_Association : node_id) return Boolean; -- Add a property association to the subcomponent -- declaration. Subcomponent must reference a Subcomponent -- declaration. Property_Association references the property -- association. Return True if everything went right, else False. function Add_New_Subcomponent (Loc : location; Name : node_id; Comp_Impl : node_id; Category : Ocarina.Entities.Components.component_category; Is_Refinement : Boolean := False; In_Modes : node_id := No_Node) return node_id; -- Create and add a new subcomponent into a component -- implementation. Loc is the location of the subcomponent in the -- parsed text. Name references an identifier which contains the -- name of the subcomponent. Comp_Impl references the component -- implementation. Category is the type of the -- subcomponent. Is_Refinement indicates wether the connection is -- a refinement or not. In_Modes contains the list of the modes -- associated to the connection. Return the Node_Id of the newly -- created subcomponent if everything went right, else No_Node. end Ocarina.Builder.Components.Subcomponents;