----------------------------------------------------------------------- -- GtkAda - Ada95 binding for Gtk+/Gnome -- -- -- -- Copyright (C) 2001-2010, AdaCore -- -- -- -- This library is free software; you can redistribute it and/or -- -- modify it under the terms of the GNU General Public -- -- License as published by the Free Software Foundation; either -- -- version 2 of the License, or (at your option) any later version. -- -- -- -- This library is distributed in the hope that it will be useful, -- -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -- -- General Public License for more details. -- -- -- -- You should have received a copy of the GNU General Public -- -- License along with this library; if not, write to the -- -- Free Software Foundation, Inc., 59 Temple Place - Suite 330, -- -- Boston, MA 02111-1307, USA. -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- ----------------------------------------------------------------------- -- -- Generated from GL/gl.h -- Date: Wed Sep 22 12:47:08 1999 -- with Interfaces.C; with Interfaces.C.Extensions; with System; package gl_h is pragma Warnings (Off); -- disable warnings for this file which was generated automatically GL_VERSION_1_1 : constant := 1; GL_VERSION_1_2 : constant := 1; -- Data types (may be architecture dependent in some cases) type Void is null record; subtype GLvoid is Void; subtype GLboolean is Interfaces.C.unsigned_char; subtype GLbyte is Interfaces.C.signed_char; -- 1-byte signed subtype GLshort is Short_Integer; -- 2-byte signed subtype GLint is Integer; -- 4-byte signed type GLint_Vec_4 is array (0 .. 3) of GLint; subtype GLubyte is Interfaces.C.unsigned_char; -- 1-byte unsigned type GLubyte_Ptr is access GLubyte; subtype GLushort is Interfaces.C.unsigned_short; -- 2-byte unsigned subtype GLuint is Interfaces.C.unsigned; -- 4-byte unsigned type GLuint_Vec is array (Natural range <>) of GLuint; subtype GLsizei is Integer; -- 4-byte signed subtype GLfloat is Float; -- single precision float type GLfloat_Vec_16 is array (0 .. 15) of GLfloat; type GLfloat_Vec_4 is array (0 .. 3) of GLfloat; subtype GLclampf is Float; -- single precision float in [0;1] subtype GLdouble is Long_Float; -- double precision float type GLdouble_Vec_3 is array (0 .. 2) of GLdouble; type GLdouble_Vec_16 is array (0 .. 15) of GLdouble; subtype GLclampd is Long_Float; -- double precision float in [0;1] type GLenum is new Integer; for GLenum'Size use 32; -- Boolean values GL_FALSE : constant GLenum := 0; GL_TRUE : constant GLenum := 1; -- Data types GL_BYTE : constant GLenum := 16#1400#; GL_UNSIGNED_BYTE : constant GLenum := 16#1401#; GL_SHORT : constant GLenum := 16#1402#; GL_UNSIGNED_SHORT : constant GLenum := 16#1403#; GL_INT : constant GLenum := 16#1404#; GL_UNSIGNED_INT : constant GLenum := 16#1405#; GL_FLOAT : constant GLenum := 16#1406#; GL_2_BYTES : constant GLenum := 16#1407#; GL_3_BYTES : constant GLenum := 16#1408#; GL_4_BYTES : constant GLenum := 16#1409#; GL_DOUBLE : constant GLenum := 16#140A#; -- Primitives (see glBegin) -- GL_POINTS => each vertex set by glVertex* is one point to draw on the -- screen -- GL_LINES => each pair of vertex is one line -- GL_TRIANGLES => each group of three vertices is a triangle -- GL_TRIANGLE_STRIP => first three vertices are a triangle, then each new -- vertex is combined with the previous two to build a new -- triangle. The triangles are [123], [234], [345],... -- GL_TRIANGLE_FAN => first vertex is the central vertex, then each vertex -- is combined with previous to make a triangle. So the -- triangles are [123], [134], [145],... -- GL_QUADS => Each group of four vertices is a quadrilateral -- GL_QUAD_STRIP => first four vertices are one polygon, then each pair of -- vertices are combined with the previous two. -- GL_POLYGON => A single polygon GL_POINTS : constant GLenum := 0; GL_LINES : constant GLenum := 1; GL_LINE_LOOP : constant GLenum := 2; GL_LINE_STRIP : constant GLenum := 3; GL_TRIANGLES : constant GLenum := 4; GL_TRIANGLE_STRIP : constant GLenum := 5; GL_TRIANGLE_FAN : constant GLenum := 6; GL_QUADS : constant GLenum := 7; GL_QUAD_STRIP : constant GLenum := 8; GL_POLYGON : constant GLenum := 9; -- Vertex Arrays GL_VERTEX_ARRAY : constant GLenum := 16#8074#; GL_NORMAL_ARRAY : constant GLenum := 16#8075#; GL_COLOR_ARRAY : constant GLenum := 16#8076#; GL_INDEX_ARRAY : constant GLenum := 16#8077#; GL_TEXTURE_COORD_ARRAY : constant GLenum := 16#8078#; GL_EDGE_FLAG_ARRAY : constant GLenum := 16#8079#; GL_VERTEX_ARRAY_SIZE : constant GLenum := 16#807A#; GL_VERTEX_ARRAY_TYPE : constant GLenum := 16#807B#; GL_VERTEX_ARRAY_STRIDE : constant GLenum := 16#807C#; GL_NORMAL_ARRAY_TYPE : constant GLenum := 16#807E#; GL_NORMAL_ARRAY_STRIDE : constant GLenum := 16#807F#; GL_COLOR_ARRAY_SIZE : constant GLenum := 16#8081#; GL_COLOR_ARRAY_TYPE : constant GLenum := 16#8082#; GL_COLOR_ARRAY_STRIDE : constant GLenum := 16#8083#; GL_INDEX_ARRAY_TYPE : constant GLenum := 16#8085#; GL_INDEX_ARRAY_STRIDE : constant GLenum := 16#8086#; GL_TEXTURE_COORD_ARRAY_SIZE : constant GLenum := 16#8088#; GL_TEXTURE_COORD_ARRAY_TYPE : constant GLenum := 16#8089#; GL_TEXTURE_COORD_ARRAY_STRIDE : constant GLenum := 16#808A#; GL_EDGE_FLAG_ARRAY_STRIDE : constant GLenum := 16#808C#; GL_VERTEX_ARRAY_POINTER : constant GLenum := 16#808E#; GL_NORMAL_ARRAY_POINTER : constant GLenum := 16#808F#; GL_COLOR_ARRAY_POINTER : constant GLenum := 16#8090#; GL_INDEX_ARRAY_POINTER : constant GLenum := 16#8091#; GL_TEXTURE_COORD_ARRAY_POINTER : constant GLenum := 16#8092#; GL_EDGE_FLAG_ARRAY_POINTER : constant GLenum := 16#8093#; GL_V2F : constant GLenum := 16#2A20#; GL_V3F : constant GLenum := 16#2A21#; GL_C4UB_V2F : constant GLenum := 16#2A22#; GL_C4UB_V3F : constant GLenum := 16#2A23#; GL_C3F_V3F : constant GLenum := 16#2A24#; GL_N3F_V3F : constant GLenum := 16#2A25#; GL_C4F_N3F_V3F : constant GLenum := 16#2A26#; GL_T2F_V3F : constant GLenum := 16#2A27#; GL_T4F_V4F : constant GLenum := 16#2A28#; GL_T2F_C4UB_V3F : constant GLenum := 16#2A29#; GL_T2F_C3F_V3F : constant GLenum := 16#2A2A#; GL_T2F_N3F_V3F : constant GLenum := 16#2A2B#; GL_T2F_C4F_N3F_V3F : constant GLenum := 16#2A2C#; GL_T4F_C4F_N3F_V4F : constant GLenum := 16#2A2D#; -- Matrix Mode GL_MATRIX_MODE : constant GLenum := 16#0BA0#; GL_MODELVIEW : constant GLenum := 16#1700#; GL_PROJECTION : constant GLenum := 16#1701#; GL_TEXTURE : constant GLenum := 16#1702#; -- Points GL_POINT_SMOOTH : constant GLenum := 2832; GL_POINT_SIZE : constant GLenum := 2833; GL_POINT_SIZE_GRANULARITY : constant GLenum := 2835; GL_POINT_SIZE_RANGE : constant GLenum := 2834; -- Lines GL_LINE_SMOOTH : constant GLenum := 2848; GL_LINE_STIPPLE : constant GLenum := 2852; GL_LINE_STIPPLE_PATTERN : constant GLenum := 2853; GL_LINE_STIPPLE_REPEAT : constant GLenum := 2854; GL_LINE_WIDTH : constant GLenum := 2849; GL_LINE_WIDTH_GRANULARITY : constant GLenum := 2851; GL_LINE_WIDTH_RANGE : constant GLenum := 2850; -- Polygons GL_POINT : constant GLenum := 6912; GL_LINE : constant GLenum := 6913; GL_FILL : constant GLenum := 6914; GL_CW : constant GLenum := 2304; GL_CCW : constant GLenum := 2305; GL_FRONT : constant GLenum := 1028; GL_BACK : constant GLenum := 1029; GL_POLYGON_MODE : constant GLenum := 2880; GL_POLYGON_SMOOTH : constant GLenum := 2881; GL_POLYGON_STIPPLE : constant GLenum := 2882; GL_EDGE_FLAG : constant GLenum := 2883; GL_CULL_FACE : constant GLenum := 2884; GL_CULL_FACE_MODE : constant GLenum := 2885; GL_FRONT_FACE : constant GLenum := 2886; GL_POLYGON_OFFSET_FACTOR : constant GLenum := 32824; GL_POLYGON_OFFSET_UNITS : constant GLenum := 10752; GL_POLYGON_OFFSET_POINT : constant GLenum := 10753; GL_POLYGON_OFFSET_LINE : constant GLenum := 10754; GL_POLYGON_OFFSET_FILL : constant GLenum := 32823; -- Display Lists GL_COMPILE : constant GLenum := 4864; GL_COMPILE_AND_EXECUTE : constant GLenum := 4865; GL_LIST_BASE : constant GLenum := 2866; GL_LIST_INDEX : constant GLenum := 2867; GL_LIST_MODE : constant GLenum := 2864; -- Depth buffer GL_NEVER : constant GLenum := 512; GL_LESS : constant GLenum := 513; GL_GEQUAL : constant GLenum := 518; GL_LEQUAL : constant GLenum := 515; GL_GREATER : constant GLenum := 516; GL_NOTEQUAL : constant GLenum := 517; GL_EQUAL : constant GLenum := 514; GL_ALWAYS : constant GLenum := 519; GL_DEPTH_TEST : constant GLenum := 2929; GL_DEPTH_BITS : constant GLenum := 3414; GL_DEPTH_CLEAR_VALUE : constant GLenum := 2931; GL_DEPTH_FUNC : constant GLenum := 2932; GL_DEPTH_RANGE : constant GLenum := 2928; GL_DEPTH_WRITEMASK : constant GLenum := 2930; GL_DEPTH_COMPONENT : constant GLenum := 6402; -- Lighting GL_LIGHTING : constant GLenum := 2896; GL_LIGHT0 : constant GLenum := 16384; GL_LIGHT1 : constant GLenum := 16385; GL_LIGHT2 : constant GLenum := 16386; GL_LIGHT3 : constant GLenum := 16387; GL_LIGHT4 : constant GLenum := 16388; GL_LIGHT5 : constant GLenum := 16389; GL_LIGHT6 : constant GLenum := 16390; GL_LIGHT7 : constant GLenum := 16391; GL_SPOT_EXPONENT : constant GLenum := 4613; GL_SPOT_CUTOFF : constant GLenum := 4614; GL_CONSTANT_ATTENUATION : constant GLenum := 4615; GL_LINEAR_ATTENUATION : constant GLenum := 4616; GL_QUADRATIC_ATTENUATION : constant GLenum := 4617; GL_AMBIENT : constant GLenum := 4608; GL_DIFFUSE : constant GLenum := 4609; GL_SPECULAR : constant GLenum := 4610; GL_SHININESS : constant GLenum := 5633; GL_EMISSION : constant GLenum := 5632; GL_POSITION : constant GLenum := 4611; GL_SPOT_DIRECTION : constant GLenum := 4612; GL_AMBIENT_AND_DIFFUSE : constant GLenum := 5634; GL_COLOR_INDEXES : constant GLenum := 5635; GL_LIGHT_MODEL_TWO_SIDE : constant GLenum := 2898; GL_LIGHT_MODEL_LOCAL_VIEWER : constant GLenum := 2897; GL_LIGHT_MODEL_AMBIENT : constant GLenum := 2899; GL_FRONT_AND_BACK : constant GLenum := 1032; GL_SHADE_MODEL : constant GLenum := 2900; GL_FLAT : constant GLenum := 7424; GL_SMOOTH : constant GLenum := 7425; GL_COLOR_MATERIAL : constant GLenum := 2903; GL_COLOR_MATERIAL_FACE : constant GLenum := 2901; GL_COLOR_MATERIAL_PARAMETER : constant GLenum := 2902; GL_NORMALIZE : constant GLenum := 2977; -- User clipping planes GL_CLIP_PLANE0 : constant GLenum := 12288; GL_CLIP_PLANE1 : constant GLenum := 12289; GL_CLIP_PLANE2 : constant GLenum := 12290; GL_CLIP_PLANE3 : constant GLenum := 12291; GL_CLIP_PLANE4 : constant GLenum := 12292; GL_CLIP_PLANE5 : constant GLenum := 12293; -- Accumulation buffer GL_ACCUM_RED_BITS : constant GLenum := 3416; GL_ACCUM_GREEN_BITS : constant GLenum := 3417; GL_ACCUM_BLUE_BITS : constant GLenum := 3418; GL_ACCUM_ALPHA_BITS : constant GLenum := 3419; GL_ACCUM_CLEAR_VALUE : constant GLenum := 2944; GL_ACCUM : constant GLenum := 256; GL_ADD : constant GLenum := 260; GL_LOAD : constant GLenum := 257; GL_MULT : constant GLenum := 259; GL_RETURN : constant GLenum := 258; -- Alpha testing GL_ALPHA_TEST : constant GLenum := 3008; GL_ALPHA_TEST_REF : constant GLenum := 3010; GL_ALPHA_TEST_FUNC : constant GLenum := 3009; -- Blending GL_BLEND : constant GLenum := 3042; GL_BLEND_SRC : constant GLenum := 3041; GL_BLEND_DST : constant GLenum := 3040; GL_ZERO : constant GLenum := 0; GL_ONE : constant GLenum := 1; GL_SRC_COLOR : constant GLenum := 768; GL_ONE_MINUS_SRC_COLOR : constant GLenum := 769; GL_DST_COLOR : constant GLenum := 774; GL_ONE_MINUS_DST_COLOR : constant GLenum := 775; GL_SRC_ALPHA : constant GLenum := 770; GL_ONE_MINUS_SRC_ALPHA : constant GLenum := 771; GL_DST_ALPHA : constant GLenum := 772; GL_ONE_MINUS_DST_ALPHA : constant GLenum := 773; GL_SRC_ALPHA_SATURATE : constant GLenum := 776; GL_CONSTANT_COLOR : constant GLenum := 32769; GL_ONE_MINUS_CONSTANT_COLOR : constant GLenum := 32770; GL_CONSTANT_ALPHA : constant GLenum := 32771; GL_ONE_MINUS_CONSTANT_ALPHA : constant GLenum := 32772; -- Render Mode GL_FEEDBACK : constant GLenum := 7169; GL_RENDER : constant GLenum := 7168; GL_SELECT : constant GLenum := 7170; -- Feedback GL_2D : constant GLenum := 1536; GL_3D : constant GLenum := 1537; GL_3D_COLOR : constant GLenum := 1538; GL_3D_COLOR_TEXTURE : constant GLenum := 1539; GL_4D_COLOR_TEXTURE : constant GLenum := 1540; GL_POINT_TOKEN : constant GLenum := 1793; GL_LINE_TOKEN : constant GLenum := 1794; GL_LINE_RESET_TOKEN : constant GLenum := 1799; GL_POLYGON_TOKEN : constant GLenum := 1795; GL_BITMAP_TOKEN : constant GLenum := 1796; GL_DRAW_PIXEL_TOKEN : constant GLenum := 1797; GL_COPY_PIXEL_TOKEN : constant GLenum := 1798; GL_PASS_THROUGH_TOKEN : constant GLenum := 1792; GL_FEEDBACK_BUFFER_POINTER : constant GLenum := 3568; GL_FEEDBACK_BUFFER_SIZE : constant GLenum := 3569; GL_FEEDBACK_BUFFER_TYPE : constant GLenum := 3570; -- Selection GL_SELECTION_BUFFER_POINTER : constant GLenum := 3571; GL_SELECTION_BUFFER_SIZE : constant GLenum := 3572; -- Fog GL_FOG : constant GLenum := 2912; GL_FOG_MODE : constant GLenum := 2917; GL_FOG_DENSITY : constant GLenum := 2914; GL_FOG_COLOR : constant GLenum := 2918; GL_FOG_INDEX : constant GLenum := 2913; GL_FOG_START : constant GLenum := 2915; GL_FOG_END : constant GLenum := 2916; GL_LINEAR : constant GLenum := 9729; GL_EXP : constant GLenum := 2048; GL_EXP2 : constant GLenum := 2049; -- Logic Ops GL_LOGIC_OP : constant GLenum := 3057; GL_INDEX_LOGIC_OP : constant GLenum := 3057; GL_COLOR_LOGIC_OP : constant GLenum := 3058; GL_LOGIC_OP_MODE : constant GLenum := 3056; GL_CLEAR : constant GLenum := 5376; GL_SET : constant GLenum := 5391; GL_COPY : constant GLenum := 5379; GL_COPY_INVERTED : constant GLenum := 5388; GL_NOOP : constant GLenum := 5381; GL_INVERT : constant GLenum := 5386; GL_AND : constant GLenum := 5377; GL_NAND : constant GLenum := 5390; GL_OR : constant GLenum := 5383; GL_NOR : constant GLenum := 5384; GL_XOR : constant GLenum := 5382; GL_EQUIV : constant GLenum := 5385; GL_AND_REVERSE : constant GLenum := 5378; GL_AND_INVERTED : constant GLenum := 5380; GL_OR_REVERSE : constant GLenum := 5387; GL_OR_INVERTED : constant GLenum := 5389; -- Stencil GL_STENCIL_TEST : constant GLenum := 2960; GL_STENCIL_WRITEMASK : constant GLenum := 2968; GL_STENCIL_BITS : constant GLenum := 3415; GL_STENCIL_FUNC : constant GLenum := 2962; GL_STENCIL_VALUE_MASK : constant GLenum := 2963; GL_STENCIL_REF : constant GLenum := 2967; GL_STENCIL_FAIL : constant GLenum := 2964; GL_STENCIL_PASS_DEPTH_PASS : constant GLenum := 2966; GL_STENCIL_PASS_DEPTH_FAIL : constant GLenum := 2965; GL_STENCIL_CLEAR_VALUE : constant GLenum := 2961; GL_STENCIL_INDEX : constant GLenum := 6401; GL_KEEP : constant GLenum := 7680; GL_REPLACE : constant GLenum := 7681; GL_INCR : constant GLenum := 7682; GL_DECR : constant GLenum := 7683; -- Buffers, Pixel Drawing/Reading GL_NONE : constant GLenum := 0; GL_LEFT : constant GLenum := 1030; GL_RIGHT : constant GLenum := 1031; -- GL_FRONT = 0x0404, -- GL_BACK = 0x0405, -- GL_FRONT_AND_BACK = 0x0408, GL_FRONT_LEFT : constant GLenum := 1024; GL_FRONT_RIGHT : constant GLenum := 1025; GL_BACK_LEFT : constant GLenum := 1026; GL_BACK_RIGHT : constant GLenum := 1027; GL_AUX0 : constant GLenum := 1033; GL_AUX1 : constant GLenum := 1034; GL_AUX2 : constant GLenum := 1035; GL_AUX3 : constant GLenum := 1036; GL_COLOR_INDEX : constant GLenum := 6400; GL_RED : constant GLenum := 6403; GL_GREEN : constant GLenum := 6404; GL_BLUE : constant GLenum := 6405; GL_ALPHA : constant GLenum := 6406; GL_LUMINANCE : constant GLenum := 6409; GL_LUMINANCE_ALPHA : constant GLenum := 6410; GL_ALPHA_BITS : constant GLenum := 3413; GL_RED_BITS : constant GLenum := 3410; GL_GREEN_BITS : constant GLenum := 3411; GL_BLUE_BITS : constant GLenum := 3412; GL_INDEX_BITS : constant GLenum := 3409; GL_SUBPIXEL_BITS : constant GLenum := 3408; GL_AUX_BUFFERS : constant GLenum := 3072; GL_READ_BUFFER : constant GLenum := 3074; GL_DRAW_BUFFER : constant GLenum := 3073; GL_DOUBLEBUFFER : constant GLenum := 3122; GL_STEREO : constant GLenum := 3123; GL_BITMAP : constant GLenum := 6656; GL_COLOR : constant GLenum := 6144; GL_DEPTH : constant GLenum := 6145; GL_STENCIL : constant GLenum := 6146; GL_DITHER : constant GLenum := 3024; GL_RGB : constant GLenum := 6407; GL_RGBA : constant GLenum := 6408; -- Implementation limits GL_MAX_LIST_NESTING : constant GLenum := 2865; GL_MAX_ATTRIB_STACK_DEPTH : constant GLenum := 3381; GL_MAX_MODELVIEW_STACK_DEPTH : constant GLenum := 3382; GL_MAX_NAME_STACK_DEPTH : constant GLenum := 3383; GL_MAX_PROJECTION_STACK_DEPTH : constant GLenum := 3384; GL_MAX_TEXTURE_STACK_DEPTH : constant GLenum := 3385; GL_MAX_EVAL_ORDER : constant GLenum := 3376; GL_MAX_LIGHTS : constant GLenum := 3377; GL_MAX_CLIP_PLANES : constant GLenum := 3378; GL_MAX_TEXTURE_SIZE : constant GLenum := 3379; GL_MAX_PIXEL_MAP_TABLE : constant GLenum := 3380; GL_MAX_VIEWPORT_DIMS : constant GLenum := 3386; GL_MAX_CLIENT_ATTRIB_STACK_DEPTH : constant GLenum := 3387; -- Gets GL_ATTRIB_STACK_DEPTH : constant GLenum := 2992; GL_CLIENT_ATTRIB_STACK_DEPTH : constant GLenum := 2993; GL_COLOR_CLEAR_VALUE : constant GLenum := 3106; GL_COLOR_WRITEMASK : constant GLenum := 3107; GL_CURRENT_INDEX : constant GLenum := 2817; GL_CURRENT_COLOR : constant GLenum := 2816; GL_CURRENT_NORMAL : constant GLenum := 2818; GL_CURRENT_RASTER_COLOR : constant GLenum := 2820; GL_CURRENT_RASTER_DISTANCE : constant GLenum := 2825; GL_CURRENT_RASTER_INDEX : constant GLenum := 2821; GL_CURRENT_RASTER_POSITION : constant GLenum := 2823; GL_CURRENT_RASTER_TEXTURE_COORDS : constant GLenum := 2822; GL_CURRENT_RASTER_POSITION_VALID : constant GLenum := 2824; GL_CURRENT_TEXTURE_COORDS : constant GLenum := 2819; GL_INDEX_CLEAR_VALUE : constant GLenum := 3104; GL_INDEX_MODE : constant GLenum := 3120; GL_INDEX_WRITEMASK : constant GLenum := 3105; GL_MODELVIEW_MATRIX : constant GLenum := 2982; GL_MODELVIEW_STACK_DEPTH : constant GLenum := 2979; GL_NAME_STACK_DEPTH : constant GLenum := 3440; GL_PROJECTION_MATRIX : constant GLenum := 2983; GL_PROJECTION_STACK_DEPTH : constant GLenum := 2980; GL_RENDER_MODE : constant GLenum := 3136; GL_RGBA_MODE : constant GLenum := 3121; GL_TEXTURE_MATRIX : constant GLenum := 2984; GL_TEXTURE_STACK_DEPTH : constant GLenum := 2981; GL_VIEWPORT : constant GLenum := 2978; -- Evaluators GL_AUTO_NORMAL : constant GLenum := 3456; GL_MAP1_COLOR_4 : constant GLenum := 3472; GL_MAP1_GRID_DOMAIN : constant GLenum := 3536; GL_MAP1_GRID_SEGMENTS : constant GLenum := 3537; GL_MAP1_INDEX : constant GLenum := 3473; GL_MAP1_NORMAL : constant GLenum := 3474; GL_MAP1_TEXTURE_COORD_1 : constant GLenum := 3475; GL_MAP1_TEXTURE_COORD_2 : constant GLenum := 3476; GL_MAP1_TEXTURE_COORD_3 : constant GLenum := 3477; GL_MAP1_TEXTURE_COORD_4 : constant GLenum := 3478; GL_MAP1_VERTEX_3 : constant GLenum := 3479; GL_MAP1_VERTEX_4 : constant GLenum := 3480; GL_MAP2_COLOR_4 : constant GLenum := 3504; GL_MAP2_GRID_DOMAIN : constant GLenum := 3538; GL_MAP2_GRID_SEGMENTS : constant GLenum := 3539; GL_MAP2_INDEX : constant GLenum := 3505; GL_MAP2_NORMAL : constant GLenum := 3506; GL_MAP2_TEXTURE_COORD_1 : constant GLenum := 3507; GL_MAP2_TEXTURE_COORD_2 : constant GLenum := 3508; GL_MAP2_TEXTURE_COORD_3 : constant GLenum := 3509; GL_MAP2_TEXTURE_COORD_4 : constant GLenum := 3510; GL_MAP2_VERTEX_3 : constant GLenum := 3511; GL_MAP2_VERTEX_4 : constant GLenum := 3512; GL_COEFF : constant GLenum := 2560; GL_DOMAIN : constant GLenum := 2562; GL_ORDER : constant GLenum := 2561; -- Hints GL_FOG_HINT : constant GLenum := 3156; GL_LINE_SMOOTH_HINT : constant GLenum := 3154; GL_PERSPECTIVE_CORRECTION_HINT : constant GLenum := 3152; GL_POINT_SMOOTH_HINT : constant GLenum := 3153; GL_POLYGON_SMOOTH_HINT : constant GLenum := 3155; GL_DONT_CARE : constant GLenum := 4352; GL_FASTEST : constant GLenum := 4353; GL_NICEST : constant GLenum := 4354; -- Scissor box GL_SCISSOR_TEST : constant GLenum := 3089; GL_SCISSOR_BOX : constant GLenum := 3088; -- Pixel Mode / Transfer GL_MAP_COLOR : constant GLenum := 3344; GL_MAP_STENCIL : constant GLenum := 3345; GL_INDEX_SHIFT : constant GLenum := 3346; GL_INDEX_OFFSET : constant GLenum := 3347; GL_RED_SCALE : constant GLenum := 3348; GL_RED_BIAS : constant GLenum := 3349; GL_GREEN_SCALE : constant GLenum := 3352; GL_GREEN_BIAS : constant GLenum := 3353; GL_BLUE_SCALE : constant GLenum := 3354; GL_BLUE_BIAS : constant GLenum := 3355; GL_ALPHA_SCALE : constant GLenum := 3356; GL_ALPHA_BIAS : constant GLenum := 3357; GL_DEPTH_SCALE : constant GLenum := 3358; GL_DEPTH_BIAS : constant GLenum := 3359; GL_PIXEL_MAP_S_TO_S_SIZE : constant GLenum := 3249; GL_PIXEL_MAP_I_TO_I_SIZE : constant GLenum := 3248; GL_PIXEL_MAP_I_TO_R_SIZE : constant GLenum := 3250; GL_PIXEL_MAP_I_TO_G_SIZE : constant GLenum := 3251; GL_PIXEL_MAP_I_TO_B_SIZE : constant GLenum := 3252; GL_PIXEL_MAP_I_TO_A_SIZE : constant GLenum := 3253; GL_PIXEL_MAP_R_TO_R_SIZE : constant GLenum := 3254; GL_PIXEL_MAP_G_TO_G_SIZE : constant GLenum := 3255; GL_PIXEL_MAP_B_TO_B_SIZE : constant GLenum := 3256; GL_PIXEL_MAP_A_TO_A_SIZE : constant GLenum := 3257; GL_PIXEL_MAP_S_TO_S : constant GLenum := 3185; GL_PIXEL_MAP_I_TO_I : constant GLenum := 3184; GL_PIXEL_MAP_I_TO_R : constant GLenum := 3186; GL_PIXEL_MAP_I_TO_G : constant GLenum := 3187; GL_PIXEL_MAP_I_TO_B : constant GLenum := 3188; GL_PIXEL_MAP_I_TO_A : constant GLenum := 3189; GL_PIXEL_MAP_R_TO_R : constant GLenum := 3190; GL_PIXEL_MAP_G_TO_G : constant GLenum := 3191; GL_PIXEL_MAP_B_TO_B : constant GLenum := 3192; GL_PIXEL_MAP_A_TO_A : constant GLenum := 3193; GL_PACK_ALIGNMENT : constant GLenum := 3333; GL_PACK_LSB_FIRST : constant GLenum := 3329; GL_PACK_ROW_LENGTH : constant GLenum := 3330; GL_PACK_SKIP_PIXELS : constant GLenum := 3332; GL_PACK_SKIP_ROWS : constant GLenum := 3331; GL_PACK_SWAP_BYTES : constant GLenum := 3328; GL_UNPACK_ALIGNMENT : constant GLenum := 3317; GL_UNPACK_LSB_FIRST : constant GLenum := 3313; GL_UNPACK_ROW_LENGTH : constant GLenum := 3314; GL_UNPACK_SKIP_PIXELS : constant GLenum := 3316; GL_UNPACK_SKIP_ROWS : constant GLenum := 3315; GL_UNPACK_SWAP_BYTES : constant GLenum := 3312; GL_ZOOM_X : constant GLenum := 3350; GL_ZOOM_Y : constant GLenum := 3351; -- Texture mapping GL_TEXTURE_ENV : constant GLenum := 8960; GL_TEXTURE_ENV_MODE : constant GLenum := 8704; GL_TEXTURE_1D : constant GLenum := 3552; GL_TEXTURE_2D : constant GLenum := 3553; GL_TEXTURE_WRAP_S : constant GLenum := 10242; GL_TEXTURE_WRAP_T : constant GLenum := 10243; GL_TEXTURE_MAG_FILTER : constant GLenum := 10240; GL_TEXTURE_MIN_FILTER : constant GLenum := 10241; GL_TEXTURE_ENV_COLOR : constant GLenum := 8705; GL_TEXTURE_GEN_S : constant GLenum := 3168; GL_TEXTURE_GEN_T : constant GLenum := 3169; GL_TEXTURE_GEN_MODE : constant GLenum := 9472; GL_TEXTURE_BORDER_COLOR : constant GLenum := 4100; GL_TEXTURE_WIDTH : constant GLenum := 4096; GL_TEXTURE_HEIGHT : constant GLenum := 4097; GL_TEXTURE_BORDER : constant GLenum := 4101; GL_TEXTURE_COMPONENTS : constant GLenum := 4099; GL_TEXTURE_RED_SIZE : constant GLenum := 32860; GL_TEXTURE_GREEN_SIZE : constant GLenum := 32861; GL_TEXTURE_BLUE_SIZE : constant GLenum := 32862; GL_TEXTURE_ALPHA_SIZE : constant GLenum := 32863; GL_TEXTURE_LUMINANCE_SIZE : constant GLenum := 32864; GL_TEXTURE_INTENSITY_SIZE : constant GLenum := 32865; GL_NEAREST_MIPMAP_NEAREST : constant GLenum := 9984; GL_NEAREST_MIPMAP_LINEAR : constant GLenum := 9986; GL_LINEAR_MIPMAP_NEAREST : constant GLenum := 9985; GL_LINEAR_MIPMAP_LINEAR : constant GLenum := 9987; GL_OBJECT_LINEAR : constant GLenum := 9217; GL_OBJECT_PLANE : constant GLenum := 9473; GL_EYE_LINEAR : constant GLenum := 9216; GL_EYE_PLANE : constant GLenum := 9474; GL_SPHERE_MAP : constant GLenum := 9218; GL_DECAL : constant GLenum := 8449; GL_MODULATE : constant GLenum := 8448; GL_NEAREST : constant GLenum := 9728; GL_REPEAT : constant GLenum := 10497; GL_CLAMP : constant GLenum := 10496; GL_S : constant GLenum := 8192; GL_T : constant GLenum := 8193; GL_R : constant GLenum := 8194; GL_Q : constant GLenum := 8195; GL_TEXTURE_GEN_R : constant GLenum := 3170; GL_TEXTURE_GEN_Q : constant GLenum := 3171; -- Utility GL_VENDOR : constant GLenum := 7936; GL_RENDERER : constant GLenum := 7937; GL_VERSION : constant GLenum := 7938; GL_EXTENSIONS : constant GLenum := 7939; -- Errors GL_NO_ERROR : constant := 0; GL_INVALID_VALUE : constant GLenum := 1281; GL_INVALID_ENUM : constant GLenum := 1280; GL_INVALID_OPERATION : constant GLenum := 1282; GL_STACK_OVERFLOW : constant GLenum := 1283; GL_STACK_UNDERFLOW : constant GLenum := 1284; GL_OUT_OF_MEMORY : constant GLenum := 1285; -- glPush/PopAttrib bits type GLbitfield is mod 16#100000#; GL_CURRENT_BIT : constant GLbitfield := 16#00000001#; GL_POINT_BIT : constant GLbitfield := 16#00000002#; GL_LINE_BIT : constant GLbitfield := 16#00000004#; GL_POLYGON_BIT : constant GLbitfield := 16#00000008#; GL_POLYGON_STIPPLE_BIT : constant GLbitfield := 16#00000010#; GL_PIXEL_MODE_BIT : constant GLbitfield := 16#00000020#; GL_LIGHTING_BIT : constant GLbitfield := 16#00000040#; GL_FOG_BIT : constant GLbitfield := 16#00000080#; GL_DEPTH_BUFFER_BIT : constant GLbitfield := 16#00000100#; GL_ACCUM_BUFFER_BIT : constant GLbitfield := 16#00000200#; GL_STENCIL_BUFFER_BIT : constant GLbitfield := 16#00000400#; GL_VIEWPORT_BIT : constant GLbitfield := 16#00000800#; GL_TRANSFORM_BIT : constant GLbitfield := 16#00001000#; GL_ENABLE_BIT : constant GLbitfield := 16#00002000#; GL_COLOR_BUFFER_BIT : constant GLbitfield := 16#00004000#; GL_HINT_BIT : constant GLbitfield := 16#00008000#; GL_EVAL_BIT : constant GLbitfield := 16#00010000#; GL_LIST_BIT : constant GLbitfield := 16#00020000#; GL_TEXTURE_BIT : constant GLbitfield := 16#00040000#; GL_SCISSOR_BIT : constant GLbitfield := 16#00080000#; GL_ALL_ATTRIB_BITS : constant GLbitfield := 16#000fffff#; -- GL 1.1 texturing GL_PROXY_TEXTURE_1D : constant GLenum := 32867; GL_PROXY_TEXTURE_2D : constant GLenum := 32868; GL_TEXTURE_PRIORITY : constant GLenum := 32870; GL_TEXTURE_RESIDENT : constant GLenum := 32871; GL_TEXTURE_BINDING_1D : constant GLenum := 32872; GL_TEXTURE_BINDING_2D : constant GLenum := 32873; GL_TEXTURE_INTERNAL_FORMAT : constant GLenum := 4099; GL_ALPHA4 : constant GLenum := 32827; GL_ALPHA8 : constant GLenum := 32828; GL_ALPHA12 : constant GLenum := 32829; GL_ALPHA16 : constant GLenum := 32830; GL_LUMINANCE4 : constant GLenum := 32831; GL_LUMINANCE8 : constant GLenum := 32832; GL_LUMINANCE12 : constant GLenum := 32833; GL_LUMINANCE16 : constant GLenum := 32834; GL_LUMINANCE4_ALPHA4 : constant GLenum := 32835; GL_LUMINANCE6_ALPHA2 : constant GLenum := 32836; GL_LUMINANCE8_ALPHA8 : constant GLenum := 32837; GL_LUMINANCE12_ALPHA4 : constant GLenum := 32838; GL_LUMINANCE12_ALPHA12 : constant GLenum := 32839; GL_LUMINANCE16_ALPHA16 : constant GLenum := 32840; GL_INTENSITY : constant GLenum := 32841; GL_INTENSITY4 : constant GLenum := 32842; GL_INTENSITY8 : constant GLenum := 32843; GL_INTENSITY12 : constant GLenum := 32844; GL_INTENSITY16 : constant GLenum := 32845; GL_R3_G3_B2 : constant GLenum := 10768; GL_RGB4 : constant GLenum := 32847; GL_RGB5 : constant GLenum := 32848; GL_RGB8 : constant GLenum := 32849; GL_RGB10 : constant GLenum := 32850; GL_RGB12 : constant GLenum := 32851; GL_RGB16 : constant GLenum := 32852; GL_RGBA2 : constant GLenum := 32853; GL_RGBA4 : constant GLenum := 32854; GL_RGB5_A1 : constant GLenum := 32855; GL_RGBA8 : constant GLenum := 32856; GL_RGB10_A2 : constant GLenum := 32857; GL_RGBA12 : constant GLenum := 32858; GL_RGBA16 : constant GLenum := 32859; GL_CLIENT_PIXEL_STORE_BIT : constant GLenum := 16#00000001#; GL_CLIENT_VERTEX_ARRAY_BIT : constant GLenum := 16#00000002#; -- GL 1.2 texturing GL_RESCALE_NORMAL : constant GLenum := 16#803A#; GL_CLAMP_TO_EDGE : constant GLenum := 16#812F#; GL_MAX_ELEMENTS_VERTICES : constant GLenum := 16#80E8#; GL_MAX_ELEMENTS_INDICES : constant GLenum := 16#80E9#; GL_BGR : constant GLenum := 32992; GL_BGRA : constant GLenum := 32993; GL_UNSIGNED_BYTE_3_3_2 : constant GLenum := 32818; GL_UNSIGNED_BYTE_2_3_3_REV : constant GLenum := 33634; GL_UNSIGNED_SHORT_5_6_5 : constant GLenum := 33635; GL_UNSIGNED_SHORT_5_6_5_REV : constant GLenum := 33636; GL_UNSIGNED_SHORT_4_4_4_4 : constant GLenum := 32819; GL_UNSIGNED_SHORT_4_4_4_4_REV : constant GLenum := 33637; GL_UNSIGNED_SHORT_5_5_5_1 : constant GLenum := 32820; GL_UNSIGNED_SHORT_1_5_5_5_REV : constant GLenum := 33638; GL_UNSIGNED_INT_8_8_8_8 : constant GLenum := 32821; GL_UNSIGNED_INT_8_8_8_8_REV : constant GLenum := 33639; GL_UNSIGNED_INT_10_10_10_2 : constant GLenum := 32822; GL_UNSIGNED_INT_2_10_10_10_REV : constant GLenum := 33640; GL_LIGHT_MODEL_COLOR_CONTROL : constant GLenum := 33272; GL_SINGLE_COLOR : constant GLenum := 33273; GL_SEPARATE_SPECULAR_COLOR : constant GLenum := 33274; GL_TEXTURE_MIN_LOD : constant GLenum := 33082; GL_TEXTURE_MAX_LOD : constant GLenum := 33083; GL_TEXTURE_BASE_LEVEL : constant GLenum := 33084; GL_TEXTURE_MAX_LEVEL : constant GLenum := 33085; GL_SMOOTH_POINT_SIZE_RANGE : constant GLenum := 16#0B12#; GL_SMOOTH_POINT_SIZE_GRANULARITY : constant GLenum := 16#0B13#; GL_SMOOTH_LINE_WIDTH_RANGE : constant GLenum := 16#0B22#; GL_SMOOTH_LINE_WIDTH_GRANULARITY : constant GLenum := 16#0B23#; GL_ALIASED_POINT_SIZE_RANGE : constant GLenum := 16#846D#; GL_ALIASED_LINE_WIDTH_RANGE : constant GLenum := 16#846E#; GL_PACK_SKIP_IMAGES : constant GLenum := 16#806B#; GL_PACK_IMAGE_HEIGHT : constant GLenum := 16#806C#; GL_UNPACK_SKIP_IMAGES : constant GLenum := 16#806D#; GL_UNPACK_IMAGE_HEIGHT : constant GLenum := 16#806E#; GL_TEXTURE_3D : constant GLenum := 16#806F#; GL_PROXY_TEXTURE_3D : constant GLenum := 16#8070#; GL_TEXTURE_DEPTH : constant GLenum := 16#8071#; GL_TEXTURE_WRAP_R : constant GLenum := 16#8072#; GL_MAX_3D_TEXTURE_SIZE : constant GLenum := 16#8073#; GL_TEXTURE_BINDING_3D : constant GLenum := 16#806A#; -- Extensions -- GL_EXT_blend_minmax and GL_EXT_blend_color -- GL_EXT_polygon_offset -- GL_EXT_vertex_array -- GL_EXT_texture_object -- GL_EXT_texture3D -- GL_EXT_paletted_texture -- GL_EXT_shared_texture_palette -- GL_EXT_point_parameters -- GL_EXT_rescale_normal -- GL_EXT_abgr -- GL_SGIS_multitexture -- GL_EXT_multitexture -- GL_SGIS_texture_edge_clamp -- OpenGL 1.2 GL_CONSTANT_COLOR_EXT : constant GLenum := 32769; GL_ONE_MINUS_CONSTANT_COLOR_EXT : constant GLenum := 32770; GL_CONSTANT_ALPHA_EXT : constant GLenum := 32771; GL_ONE_MINUS_CONSTANT_ALPHA_EXT : constant GLenum := 32772; GL_BLEND_EQUATION_EXT : constant GLenum := 32777; GL_MIN_EXT : constant GLenum := 32775; GL_MAX_EXT : constant GLenum := 32776; GL_FUNC_ADD_EXT : constant GLenum := 32774; GL_FUNC_SUBTRACT_EXT : constant GLenum := 32778; GL_FUNC_REVERSE_SUBTRACT_EXT : constant GLenum := 32779; GL_BLEND_COLOR_EXT : constant GLenum := 32773; GL_POLYGON_OFFSET_EXT : constant GLenum := 32823; GL_POLYGON_OFFSET_FACTOR_EXT : constant GLenum := 32824; GL_POLYGON_OFFSET_BIAS_EXT : constant GLenum := 32825; GL_VERTEX_ARRAY_EXT : constant GLenum := 32884; GL_NORMAL_ARRAY_EXT : constant GLenum := 32885; GL_COLOR_ARRAY_EXT : constant GLenum := 32886; GL_INDEX_ARRAY_EXT : constant GLenum := 32887; GL_TEXTURE_COORD_ARRAY_EXT : constant GLenum := 32888; GL_EDGE_FLAG_ARRAY_EXT : constant GLenum := 32889; GL_VERTEX_ARRAY_SIZE_EXT : constant GLenum := 32890; GL_VERTEX_ARRAY_TYPE_EXT : constant GLenum := 32891; GL_VERTEX_ARRAY_STRIDE_EXT : constant GLenum := 32892; GL_VERTEX_ARRAY_COUNT_EXT : constant GLenum := 32893; GL_NORMAL_ARRAY_TYPE_EXT : constant GLenum := 32894; GL_NORMAL_ARRAY_STRIDE_EXT : constant GLenum := 32895; GL_NORMAL_ARRAY_COUNT_EXT : constant GLenum := 32896; GL_COLOR_ARRAY_SIZE_EXT : constant GLenum := 32897; GL_COLOR_ARRAY_TYPE_EXT : constant GLenum := 32898; GL_COLOR_ARRAY_STRIDE_EXT : constant GLenum := 32899; GL_COLOR_ARRAY_COUNT_EXT : constant GLenum := 32900; GL_INDEX_ARRAY_TYPE_EXT : constant GLenum := 32901; GL_INDEX_ARRAY_STRIDE_EXT : constant GLenum := 32902; GL_INDEX_ARRAY_COUNT_EXT : constant GLenum := 32903; GL_TEXTURE_COORD_ARRAY_SIZE_EXT : constant GLenum := 32904; GL_TEXTURE_COORD_ARRAY_TYPE_EXT : constant GLenum := 32905; GL_TEXTURE_COORD_ARRAY_STRIDE_EXT : constant GLenum := 32906; GL_TEXTURE_COORD_ARRAY_COUNT_EXT : constant GLenum := 32907; GL_EDGE_FLAG_ARRAY_STRIDE_EXT : constant GLenum := 32908; GL_EDGE_FLAG_ARRAY_COUNT_EXT : constant GLenum := 32909; GL_VERTEX_ARRAY_POINTER_EXT : constant GLenum := 32910; GL_NORMAL_ARRAY_POINTER_EXT : constant GLenum := 32911; GL_COLOR_ARRAY_POINTER_EXT : constant GLenum := 32912; GL_INDEX_ARRAY_POINTER_EXT : constant GLenum := 32913; GL_TEXTURE_COORD_ARRAY_POINTER_EXT : constant GLenum := 32914; GL_EDGE_FLAG_ARRAY_POINTER_EXT : constant GLenum := 32915; GL_TEXTURE_PRIORITY_EXT : constant GLenum := 32870; GL_TEXTURE_RESIDENT_EXT : constant GLenum := 32871; GL_TEXTURE_1D_BINDING_EXT : constant GLenum := 32872; GL_TEXTURE_2D_BINDING_EXT : constant GLenum := 32873; GL_PACK_SKIP_IMAGES_EXT : constant GLenum := 32875; GL_PACK_IMAGE_HEIGHT_EXT : constant GLenum := 32876; GL_UNPACK_SKIP_IMAGES_EXT : constant GLenum := 32877; GL_UNPACK_IMAGE_HEIGHT_EXT : constant GLenum := 32878; GL_TEXTURE_3D_EXT : constant GLenum := 32879; GL_PROXY_TEXTURE_3D_EXT : constant GLenum := 32880; GL_TEXTURE_DEPTH_EXT : constant GLenum := 32881; GL_TEXTURE_WRAP_R_EXT : constant GLenum := 32882; GL_MAX_3D_TEXTURE_SIZE_EXT : constant GLenum := 32883; GL_TEXTURE_3D_BINDING_EXT : constant GLenum := 32874; GL_TABLE_TOO_LARGE_EXT : constant GLenum := 32817; GL_COLOR_TABLE_FORMAT_EXT : constant GLenum := 32984; GL_COLOR_TABLE_WIDTH_EXT : constant GLenum := 32985; GL_COLOR_TABLE_RED_SIZE_EXT : constant GLenum := 32986; GL_COLOR_TABLE_GREEN_SIZE_EXT : constant GLenum := 32987; GL_COLOR_TABLE_BLUE_SIZE_EXT : constant GLenum := 32988; GL_COLOR_TABLE_ALPHA_SIZE_EXT : constant GLenum := 32989; GL_COLOR_TABLE_LUMINANCE_SIZE_EXT : constant GLenum := 32990; GL_COLOR_TABLE_INTENSITY_SIZE_EXT : constant GLenum := 32991; GL_TEXTURE_INDEX_SIZE_EXT : constant GLenum := 33005; GL_COLOR_INDEX1_EXT : constant GLenum := 32994; GL_COLOR_INDEX2_EXT : constant GLenum := 32995; GL_COLOR_INDEX4_EXT : constant GLenum := 32996; GL_COLOR_INDEX8_EXT : constant GLenum := 32997; GL_COLOR_INDEX12_EXT : constant GLenum := 32998; GL_COLOR_INDEX16_EXT : constant GLenum := 32999; GL_SHARED_TEXTURE_PALETTE_EXT : constant GLenum := 33275; GL_POINT_SIZE_MIN_EXT : constant GLenum := 33062; GL_POINT_SIZE_MAX_EXT : constant GLenum := 33063; GL_POINT_FADE_THRESHOLD_SIZE_EXT : constant GLenum := 33064; GL_DISTANCE_ATTENUATION_EXT : constant GLenum := 33065; GL_ABGR_EXT : constant GLenum := 32768; GL_SELECTED_TEXTURE_SGIS : constant GLenum := 33628; GL_SELECTED_TEXTURE_COORD_SET_SGIS : constant GLenum := 33629; GL_MAX_TEXTURES_SGIS : constant GLenum := 33630; GL_TEXTURE0_SGIS : constant GLenum := 33631; GL_TEXTURE1_SGIS : constant GLenum := 33632; GL_TEXTURE2_SGIS : constant GLenum := 33633; GL_TEXTURE3_SGIS : constant GLenum := 33634; GL_TEXTURE_COORD_SET_SOURCE_SGIS : constant GLenum := 33635; GL_SELECTED_TEXTURE_EXT : constant GLenum := 33728; GL_SELECTED_TEXTURE_COORD_SET_EXT : constant GLenum := 33729; GL_SELECTED_TEXTURE_TRANSFORM_EXT : constant GLenum := 33730; GL_MAX_TEXTURES_EXT : constant GLenum := 33731; GL_MAX_TEXTURE_COORD_SETS_EXT : constant GLenum := 33732; GL_TEXTURE_ENV_COORD_SET_EXT : constant GLenum := 33733; GL_TEXTURE0_EXT : constant GLenum := 33734; GL_TEXTURE1_EXT : constant GLenum := 33735; GL_TEXTURE2_EXT : constant GLenum := 33736; GL_TEXTURE3_EXT : constant GLenum := 33737; GL_CLAMP_TO_EDGE_SGIS : constant GLenum := 33071; -- -- Miscellaneous -- procedure glClearIndex (c : GLfloat); procedure glClearColor (red : GLclampf; green : GLclampf; blue : GLclampf; alpha : GLclampf); procedure glClear (mask : GLbitfield); procedure glIndexMask (mask : GLuint); procedure glColorMask (red : GLboolean; green : GLboolean; blue : GLboolean; alpha : GLboolean); procedure glAlphaFunc (func : GLenum; ref : GLclampf); procedure glBlendFunc (sfactor : GLenum; dfactor : GLenum); procedure glLogicOp (opcode : GLenum); procedure glCullFace (mode : GLenum); procedure glFrontFace (mode : GLenum); procedure glPointSize (size : GLfloat); procedure glLineWidth (width : GLfloat); procedure glLineStipple (factor : GLint; pattern : GLushort); procedure glPolygonMode (face : GLenum; mode : GLenum); procedure glPolygonOffset (factor : GLfloat; units : GLfloat); procedure glPolygonStipple (mask : access GLubyte); procedure glGetPolygonStipple (mask : access GLubyte); procedure glEdgeFlag (flag : GLboolean); procedure glEdgeFlagv (flag : access GLboolean); procedure glScissor (x : GLint; y : GLint; width : GLsizei; height : GLsizei); procedure glClipPlane (plane : GLenum; equation : access GLdouble); procedure glGetClipPlane (plane : GLenum; equation : access GLdouble); procedure glDrawBuffer (mode : GLenum); procedure glReadBuffer (mode : GLenum); procedure glEnable (cap : GLenum); procedure glDisable (cap : GLenum); function glIsEnabled (cap : GLenum) return GLboolean; procedure glEnableClientState (cap : GLenum -- 1.1 ); procedure glDisableClientState (cap : GLenum -- 1.1 ); procedure glGetBooleanv (pname : GLenum; params : access GLboolean); procedure glGetDoublev (pname : GLenum; params : access GLdouble); procedure glGetFloatv (pname : GLenum; params : access GLfloat); procedure glGetIntegerv (pname : GLenum; params : access GLint); procedure glPushAttrib (mask : GLbitfield); procedure glPopAttrib; procedure glPushClientAttrib (mask : GLbitfield -- 1.1 ); procedure glPopClientAttrib; -- 1.1 function glRenderMode (mode : GLenum) return GLint; function glGetError return GLenum; function glGetString (name : GLenum) return GLubyte_Ptr; procedure glFinish; procedure glFlush; procedure glHint (target : GLenum; mode : GLenum); -- -- Depth Buffer -- procedure glClearDepth (depth : GLclampd); procedure glDepthFunc (func : GLenum); procedure glDepthMask (flag : GLboolean); procedure glDepthRange (near_val : GLclampd; far_val : GLclampd); -- -- Accumulation Buffer -- procedure glClearAccum (red : GLfloat; green : GLfloat; blue : GLfloat; alpha : GLfloat); procedure glAccum (op : GLenum; value : GLfloat); -- -- Transformation -- procedure glMatrixMode (mode : GLenum); procedure glOrtho (left : GLdouble; right : GLdouble; bottom : GLdouble; top : GLdouble; near_val : GLdouble; far_val : GLdouble); procedure glFrustum (left : GLdouble; right : GLdouble; bottom : GLdouble; top : GLdouble; near_val : GLdouble; far_val : GLdouble); procedure glViewport (x : GLint; y : GLint; width : GLsizei; height : GLsizei); procedure glPushMatrix; procedure glPopMatrix; procedure glLoadIdentity; procedure glLoadMatrixd (m : access GLdouble); procedure glLoadMatrixf (m : access GLfloat); procedure glMultMatrixd (m : access GLdouble); procedure glMultMatrixf (m : access GLfloat); procedure glRotated (angle : GLdouble; x : GLdouble; y : GLdouble; z : GLdouble); procedure glRotatef (angle : GLfloat; x : GLfloat; y : GLfloat; z : GLfloat); -- The angle is specified in degrees, counter-clockwise. procedure glScaled (x : GLdouble; y : GLdouble; z : GLdouble); procedure glScalef (x : GLfloat; y : GLfloat; z : GLfloat); procedure glTranslated (x : GLdouble; y : GLdouble; z : GLdouble); procedure glTranslatef (x : GLfloat; y : GLfloat; z : GLfloat); -- -- Display Lists -- function glIsList (list : GLuint) return GLboolean; procedure glDeleteLists (list : GLuint; range_Id : GLsizei); function glGenLists (range_Id : GLsizei) return GLuint; procedure glNewList (list : GLuint; mode : GLenum); procedure glEndList; procedure glCallList (list : GLuint); procedure glCallLists (n : GLsizei; type_Id : GLenum; lists : access GLvoid); procedure glListBase (base : GLuint); -- -- Drawing Functions -- procedure glBegin (mode : GLenum); procedure glEnd; procedure glVertex2d (x : GLdouble; y : GLdouble); procedure glVertex2f (x : GLfloat; y : GLfloat); procedure glVertex2i (x : GLint; y : GLint); procedure glVertex2s (x : GLshort; y : GLshort); procedure glVertex3d (x : GLdouble; y : GLdouble; z : GLdouble); procedure glVertex3f (x : GLfloat; y : GLfloat; z : GLfloat); procedure glVertex3i (x : GLint; y : GLint; z : GLint); procedure glVertex3s (x : GLshort; y : GLshort; z : GLshort); procedure glVertex4d (x : GLdouble; y : GLdouble; z : GLdouble; w : GLdouble); procedure glVertex4f (x : GLfloat; y : GLfloat; z : GLfloat; w : GLfloat); procedure glVertex4i (x : GLint; y : GLint; z : GLint; w : GLint); procedure glVertex4s (x : GLshort; y : GLshort; z : GLshort; w : GLshort); procedure glVertex2dv (v : access GLdouble); procedure glVertex2fv (v : access GLfloat); procedure glVertex2iv (v : access GLint); procedure glVertex2sv (v : access GLshort); procedure glVertex3dv (v : access GLdouble); procedure glVertex3fv (v : access GLfloat); procedure glVertex3iv (v : access GLint); procedure glVertex3sv (v : access GLshort); procedure glVertex4dv (v : access GLdouble); procedure glVertex4fv (v : access GLfloat); procedure glVertex4iv (v : access GLint); procedure glVertex4sv (v : access GLshort); procedure glNormal3b (nx : GLbyte; ny : GLbyte; nz : GLbyte); procedure glNormal3d (nx : GLdouble; ny : GLdouble; nz : GLdouble); procedure glNormal3f (nx : GLfloat; ny : GLfloat; nz : GLfloat); procedure glNormal3i (nx : GLint; ny : GLint; nz : GLint); procedure glNormal3s (nx : GLshort; ny : GLshort; nz : GLshort); procedure glNormal3bv (v : access GLbyte); procedure glNormal3dv (v : access GLdouble); procedure glNormal3fv (v : access GLfloat); procedure glNormal3iv (v : access GLint); procedure glNormal3sv (v : access GLshort); procedure glIndexd (c : GLdouble); procedure glIndexf (c : GLfloat); procedure glIndexi (c : GLint); procedure glIndexs (c : GLshort); procedure glIndexub (c : GLubyte -- 1.1 ); procedure glIndexdv (c : access GLdouble); procedure glIndexfv (c : access GLfloat); procedure glIndexiv (c : access GLint); procedure glIndexsv (c : access GLshort); procedure glIndexubv (c : access GLubyte -- 1.1 ); procedure glColor3b (red : GLbyte; green : GLbyte; blue : GLbyte); procedure glColor3d (red : GLdouble; green : GLdouble; blue : GLdouble); procedure glColor3f (red : GLfloat; green : GLfloat; blue : GLfloat); procedure glColor3i (red : GLint; green : GLint; blue : GLint); procedure glColor3s (red : GLshort; green : GLshort; blue : GLshort); procedure glColor3ub (red : GLubyte; green : GLubyte; blue : GLubyte); procedure glColor3ui (red : GLuint; green : GLuint; blue : GLuint); procedure glColor3us (red : GLushort; green : GLushort; blue : GLushort); procedure glColor4b (red : GLbyte; green : GLbyte; blue : GLbyte; alpha : GLbyte); procedure glColor4d (red : GLdouble; green : GLdouble; blue : GLdouble; alpha : GLdouble); procedure glColor4f (red : GLfloat; green : GLfloat; blue : GLfloat; alpha : GLfloat); procedure glColor4i (red : GLint; green : GLint; blue : GLint; alpha : GLint); procedure glColor4s (red : GLshort; green : GLshort; blue : GLshort; alpha : GLshort); procedure glColor4ub (red : GLubyte; green : GLubyte; blue : GLubyte; alpha : GLubyte); procedure glColor4ui (red : GLuint; green : GLuint; blue : GLuint; alpha : GLuint); procedure glColor4us (red : GLushort; green : GLushort; blue : GLushort; alpha : GLushort); procedure glColor3bv (v : access GLbyte); procedure glColor3dv (v : access GLdouble); procedure glColor3fv (v : access GLfloat); procedure glColor3iv (v : access GLint); procedure glColor3sv (v : access GLshort); procedure glColor3ubv (v : access GLubyte); procedure glColor3uiv (v : access GLuint); procedure glColor3usv (v : access GLushort); procedure glColor4bv (v : access GLbyte); procedure glColor4dv (v : access GLdouble); procedure glColor4fv (v : access GLfloat); procedure glColor4iv (v : access GLint); procedure glColor4sv (v : access GLshort); procedure glColor4ubv (v : access GLubyte); procedure glColor4uiv (v : access GLuint); procedure glColor4usv (v : access GLushort); procedure glTexCoord1d (s : GLdouble); procedure glTexCoord1f (s : GLfloat); procedure glTexCoord1i (s : GLint); procedure glTexCoord1s (s : GLshort); procedure glTexCoord2d (s : GLdouble; t : GLdouble); procedure glTexCoord2f (s : GLfloat; t : GLfloat); procedure glTexCoord2i (s : GLint; t : GLint); procedure glTexCoord2s (s : GLshort; t : GLshort); procedure glTexCoord3d (s : GLdouble; t : GLdouble; r : GLdouble); procedure glTexCoord3f (s : GLfloat; t : GLfloat; r : GLfloat); procedure glTexCoord3i (s : GLint; t : GLint; r : GLint); procedure glTexCoord3s (s : GLshort; t : GLshort; r : GLshort); procedure glTexCoord4d (s : GLdouble; t : GLdouble; r : GLdouble; q : GLdouble); procedure glTexCoord4f (s : GLfloat; t : GLfloat; r : GLfloat; q : GLfloat); procedure glTexCoord4i (s : GLint; t : GLint; r : GLint; q : GLint); procedure glTexCoord4s (s : GLshort; t : GLshort; r : GLshort; q : GLshort); procedure glTexCoord1dv (v : access GLdouble); procedure glTexCoord1fv (v : access GLfloat); procedure glTexCoord1iv (v : access GLint); procedure glTexCoord1sv (v : access GLshort); procedure glTexCoord2dv (v : access GLdouble); procedure glTexCoord2fv (v : access GLfloat); procedure glTexCoord2iv (v : access GLint); procedure glTexCoord2sv (v : access GLshort); procedure glTexCoord3dv (v : access GLdouble); procedure glTexCoord3fv (v : access GLfloat); procedure glTexCoord3iv (v : access GLint); procedure glTexCoord3sv (v : access GLshort); procedure glTexCoord4dv (v : access GLdouble); procedure glTexCoord4fv (v : access GLfloat); procedure glTexCoord4iv (v : access GLint); procedure glTexCoord4sv (v : access GLshort); procedure glRasterPos2d (x : GLdouble; y : GLdouble); procedure glRasterPos2f (x : GLfloat; y : GLfloat); procedure glRasterPos2i (x : GLint; y : GLint); procedure glRasterPos2s (x : GLshort; y : GLshort); procedure glRasterPos3d (x : GLdouble; y : GLdouble; z : GLdouble); procedure glRasterPos3f (x : GLfloat; y : GLfloat; z : GLfloat); procedure glRasterPos3i (x : GLint; y : GLint; z : GLint); procedure glRasterPos3s (x : GLshort; y : GLshort; z : GLshort); procedure glRasterPos4d (x : GLdouble; y : GLdouble; z : GLdouble; w : GLdouble); procedure glRasterPos4f (x : GLfloat; y : GLfloat; z : GLfloat; w : GLfloat); procedure glRasterPos4i (x : GLint; y : GLint; z : GLint; w : GLint); procedure glRasterPos4s (x : GLshort; y : GLshort; z : GLshort; w : GLshort); procedure glRasterPos2dv (v : access GLdouble); procedure glRasterPos2fv (v : access GLfloat); procedure glRasterPos2iv (v : access GLint); procedure glRasterPos2sv (v : access GLshort); procedure glRasterPos3dv (v : access GLdouble); procedure glRasterPos3fv (v : access GLfloat); procedure glRasterPos3iv (v : access GLint); procedure glRasterPos3sv (v : access GLshort); procedure glRasterPos4dv (v : access GLdouble); procedure glRasterPos4fv (v : access GLfloat); procedure glRasterPos4iv (v : access GLint); procedure glRasterPos4sv (v : access GLshort); procedure glRectd (x1 : GLdouble; y1 : GLdouble; x2 : GLdouble; y2 : GLdouble); procedure glRectf (x1 : GLfloat; y1 : GLfloat; x2 : GLfloat; y2 : GLfloat); procedure glRecti (x1 : GLint; y1 : GLint; x2 : GLint; y2 : GLint); procedure glRects (x1 : GLshort; y1 : GLshort; x2 : GLshort; y2 : GLshort); procedure glRectdv (v1 : access GLdouble; v2 : access GLdouble); procedure glRectfv (v1 : access GLfloat; v2 : access GLfloat); procedure glRectiv (v1 : access GLint; v2 : access GLint); procedure glRectsv (v1 : access GLshort; v2 : access GLshort); -- -- Vertex Arrays (1.1) -- procedure glVertexPointer (size : GLint; type_Id : GLenum; stride : GLsizei; ptr : access GLvoid); procedure glNormalPointer (type_Id : GLenum; stride : GLsizei; ptr : access GLvoid); procedure glColorPointer (size : GLint; type_Id : GLenum; stride : GLsizei; ptr : access GLvoid); procedure glIndexPointer (type_Id : GLenum; stride : GLsizei; ptr : access GLvoid); procedure glTexCoordPointer (size : GLint; type_Id : GLenum; stride : GLsizei; ptr : access GLvoid); procedure glEdgeFlagPointer (stride : GLsizei; ptr : access GLboolean); procedure glGetPointerv (pname : GLenum; params : access Interfaces.C.Extensions.void_ptr); procedure glArrayElement (i : GLint); procedure glDrawArrays (mode : GLenum; first : GLint; count : GLsizei); procedure glDrawElements (mode : GLenum; count : GLsizei; type_Id : GLenum; indices : access GLvoid); procedure glInterleavedArrays (format : GLenum; stride : GLsizei; pointer : access GLvoid); -- -- Lighting -- procedure glShadeModel (mode : GLenum); procedure glLightf (light : GLenum; pname : GLenum; param : GLfloat); procedure glLighti (light : GLenum; pname : GLenum; param : GLint); procedure glLightfv (light : GLenum; pname : GLenum; params : GLfloat_Vec_4); procedure glLightiv (light : GLenum; pname : GLenum; params : access GLint); procedure glGetLightfv (light : GLenum; pname : GLenum; params : access GLfloat); procedure glGetLightiv (light : GLenum; pname : GLenum; params : access GLint); procedure glLightModelf (pname : GLenum; param : GLfloat); procedure glLightModeli (pname : GLenum; param : GLint); procedure glLightModelfv (pname : GLenum; params : access GLfloat); procedure glLightModeliv (pname : GLenum; params : access GLint); procedure glMaterialf (face : GLenum; pname : GLenum; param : GLfloat); procedure glMateriali (face : GLenum; pname : GLenum; param : GLint); procedure glMaterialfv (face : GLenum; pname : GLenum; params : GLfloat_Vec_4); procedure glMaterialiv (face : GLenum; pname : GLenum; params : access GLint); procedure glGetMaterialfv (face : GLenum; pname : GLenum; params : access GLfloat); procedure glGetMaterialiv (face : GLenum; pname : GLenum; params : access GLint); procedure glColorMaterial (face : GLenum; mode : GLenum); -- -- Raster functions -- procedure glPixelZoom (xfactor : GLfloat; yfactor : GLfloat); procedure glPixelStoref (pname : GLenum; param : GLfloat); procedure glPixelStorei (pname : GLenum; param : GLint); procedure glPixelTransferf (pname : GLenum; param : GLfloat); procedure glPixelTransferi (pname : GLenum; param : GLint); procedure glPixelMapfv (map : GLenum; mapsize : GLint; values : access GLfloat); procedure glPixelMapuiv (map : GLenum; mapsize : GLint; values : access GLuint); procedure glPixelMapusv (map : GLenum; mapsize : GLint; values : access GLushort); procedure glGetPixelMapfv (map : GLenum; values : access GLfloat); procedure glGetPixelMapuiv (map : GLenum; values : access GLuint); procedure glGetPixelMapusv (map : GLenum; values : access GLushort); procedure glBitmap (width : GLsizei; height : GLsizei; xorig : GLfloat; yorig : GLfloat; xmove : GLfloat; ymove : GLfloat; bitmap : access GLubyte); procedure glReadPixels (x : GLint; y : GLint; width : GLsizei; height : GLsizei; format : GLenum; type_Id : GLenum; pixels : access GLvoid); procedure glDrawPixels (width : GLsizei; height : GLsizei; format : GLenum; type_Id : GLenum; pixels : access GLvoid); procedure glCopyPixels (x : GLint; y : GLint; width : GLsizei; height : GLsizei; type_Id : GLenum); -- -- Stenciling -- procedure glStencilFunc (func : GLenum; ref : GLint; mask : GLuint); procedure glStencilMask (mask : GLuint); procedure glStencilOp (fail : GLenum; zfail : GLenum; zpass : GLenum); procedure glClearStencil (s : GLint); -- -- Texture mapping -- procedure glTexGend (coord : GLenum; pname : GLenum; param : GLdouble); procedure glTexGenf (coord : GLenum; pname : GLenum; param : GLfloat); procedure glTexGeni (coord : GLenum; pname : GLenum; param : GLint); procedure glTexGendv (coord : GLenum; pname : GLenum; params : access GLdouble); procedure glTexGenfv (coord : GLenum; pname : GLenum; params : access GLfloat); procedure glTexGeniv (coord : GLenum; pname : GLenum; params : access GLint); procedure glGetTexGendv (coord : GLenum; pname : GLenum; params : access GLdouble); procedure glGetTexGenfv (coord : GLenum; pname : GLenum; params : access GLfloat); procedure glGetTexGeniv (coord : GLenum; pname : GLenum; params : access GLint); procedure glTexEnvf (target : GLenum; pname : GLenum; param : GLfloat); procedure glTexEnvi (target : GLenum; pname : GLenum; param : GLint); procedure glTexEnvfv (target : GLenum; pname : GLenum; params : access GLfloat); procedure glTexEnviv (target : GLenum; pname : GLenum; params : access GLint); procedure glGetTexEnvfv (target : GLenum; pname : GLenum; params : access GLfloat); procedure glGetTexEnviv (target : GLenum; pname : GLenum; params : access GLint); procedure glTexParameterf (target : GLenum; pname : GLenum; param : GLfloat); procedure glTexParameteri (target : GLenum; pname : GLenum; param : GLenum); procedure glTexParameterfv (target : GLenum; pname : GLenum; params : access GLfloat); procedure glTexParameteriv (target : GLenum; pname : GLenum; params : access GLint); procedure glGetTexParameterfv (target : GLenum; pname : GLenum; params : access GLfloat); procedure glGetTexParameteriv (target : GLenum; pname : GLenum; params : access GLint); procedure glGetTexLevelParameterfv (target : GLenum; level : GLint; pname : GLenum; params : access GLfloat); procedure glGetTexLevelParameteriv (target : GLenum; level : GLint; pname : GLenum; params : access GLint); procedure glTexImage1D (target : GLenum; level : GLint; internalFormat : GLint; width : GLsizei; border : GLint; format : GLenum; type_Id : GLenum; pixels : System.Address); procedure glTexImage2D (target : GLenum; level : GLint; internalFormat : GLint; width : GLsizei; height : GLsizei; border : GLint; format : GLenum; type_Id : GLenum; pixels : System.Address); procedure glGetTexImage (target : GLenum; level : GLint; format : GLenum; type_Id : GLenum; pixels : access GLvoid); -- 1.1 functions procedure glGenTextures (n : GLsizei; textures : in out GLuint_Vec); procedure glDeleteTextures (n : GLsizei; textures : access GLuint); procedure glBindTexture (target : GLenum; texture : GLuint); procedure glPrioritizeTextures (n : GLsizei; textures : access GLuint; priorities : access GLclampf); function glAreTexturesResident (n : GLsizei; textures : access GLuint; residences : access GLboolean) return GLboolean; function glIsTexture (texture : GLuint) return GLboolean; procedure glTexSubImage1D (target : GLenum; level : GLint; xoffset : GLint; width : GLsizei; format : GLenum; type_Id : GLenum; pixels : access GLvoid); procedure glTexSubImage2D (target : GLenum; level : GLint; xoffset : GLint; yoffset : GLint; width : GLsizei; height : GLsizei; format : GLenum; type_Id : GLenum; pixels : access GLvoid); procedure glCopyTexImage1D (target : GLenum; level : GLint; internalformat : GLenum; x : GLint; y : GLint; width : GLsizei; border : GLint); procedure glCopyTexImage2D (target : GLenum; level : GLint; internalformat : GLenum; x : GLint; y : GLint; width : GLsizei; height : GLsizei; border : GLint); procedure glCopyTexSubImage1D (target : GLenum; level : GLint; xoffset : GLint; x : GLint; y : GLint; width : GLsizei); procedure glCopyTexSubImage2D (target : GLenum; level : GLint; xoffset : GLint; yoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); -- -- Evaluators -- procedure glMap1d (target : GLenum; u1 : GLdouble; u2 : GLdouble; stride : GLint; order : GLint; points : access GLdouble); procedure glMap1f (target : GLenum; u1 : GLfloat; u2 : GLfloat; stride : GLint; order : GLint; points : access GLfloat); procedure glMap2d (target : GLenum; u1 : GLdouble; u2 : GLdouble; ustride : GLint; uorder : GLint; v1 : GLdouble; v2 : GLdouble; vstride : GLint; vorder : GLint; points : access GLdouble); procedure glMap2f (target : GLenum; u1 : GLfloat; u2 : GLfloat; ustride : GLint; uorder : GLint; v1 : GLfloat; v2 : GLfloat; vstride : GLint; vorder : GLint; points : access GLfloat); procedure glGetMapdv (target : GLenum; query : GLenum; v : access GLdouble); procedure glGetMapfv (target : GLenum; query : GLenum; v : access GLfloat); procedure glGetMapiv (target : GLenum; query : GLenum; v : access GLint); procedure glEvalCoord1d (u : GLdouble); procedure glEvalCoord1f (u : GLfloat); procedure glEvalCoord1dv (u : access GLdouble); procedure glEvalCoord1fv (u : access GLfloat); procedure glEvalCoord2d (u : GLdouble; v : GLdouble); procedure glEvalCoord2f (u : GLfloat; v : GLfloat); procedure glEvalCoord2dv (u : access GLdouble); procedure glEvalCoord2fv (u : access GLfloat); procedure glMapGrid1d (un : GLint; u1 : GLdouble; u2 : GLdouble); procedure glMapGrid1f (un : GLint; u1 : GLfloat; u2 : GLfloat); procedure glMapGrid2d (un : GLint; u1 : GLdouble; u2 : GLdouble; vn : GLint; v1 : GLdouble; v2 : GLdouble); procedure glMapGrid2f (un : GLint; u1 : GLfloat; u2 : GLfloat; vn : GLint; v1 : GLfloat; v2 : GLfloat); procedure glEvalPoint1 (i : GLint); procedure glEvalPoint2 (i : GLint; j : GLint); procedure glEvalMesh1 (mode : GLenum; i1 : GLint; i2 : GLint); procedure glEvalMesh2 (mode : GLenum; i1 : GLint; i2 : GLint; j1 : GLint; j2 : GLint); -- -- Fog -- procedure glFogf (pname : GLenum; param : GLfloat); procedure glFogi (pname : GLenum; param : GLenum); procedure glFogfv (pname : GLenum; params : GLfloat_Vec_4); procedure glFogiv (pname : GLenum; params : access GLint); -- -- Selection and Feedback -- procedure glFeedbackBuffer (size : GLsizei; type_Id : GLenum; buffer : access GLfloat); procedure glPassThrough (token : GLfloat); procedure glSelectBuffer (size : GLsizei; buffer : access GLuint); procedure glInitNames; procedure glLoadName (name : GLuint); procedure glPushName (name : GLuint); procedure glPopName; -- -- 1.0 Extensions -- -- GL_EXT_blend_minmax procedure glBlendEquationEXT (mode : GLenum); -- GL_EXT_blend_color procedure glBlendColorEXT (red : GLclampf; green : GLclampf; blue : GLclampf; alpha : GLclampf); -- GL_EXT_polygon_offset procedure glPolygonOffsetEXT (factor : GLfloat; bias : GLfloat); -- GL_EXT_vertex_array procedure glVertexPointerEXT (size : GLint; type_Id : GLenum; stride : GLsizei; count : GLsizei; ptr : access GLvoid); procedure glNormalPointerEXT (type_Id : GLenum; stride : GLsizei; count : GLsizei; ptr : access GLvoid); procedure glColorPointerEXT (size : GLint; type_Id : GLenum; stride : GLsizei; count : GLsizei; ptr : access GLvoid); procedure glIndexPointerEXT (type_Id : GLenum; stride : GLsizei; count : GLsizei; ptr : access GLvoid); procedure glTexCoordPointerEXT (size : GLint; type_Id : GLenum; stride : GLsizei; count : GLsizei; ptr : access GLvoid); procedure glEdgeFlagPointerEXT (stride : GLsizei; count : GLsizei; ptr : access GLboolean); procedure glGetPointervEXT (pname : GLenum; params : access Interfaces.C.Extensions.void_ptr); procedure glArrayElementEXT (i : GLint); procedure glDrawArraysEXT (mode : GLenum; first : GLint; count : GLsizei); -- GL_EXT_texture_object procedure glGenTexturesEXT (n : GLsizei; textures : access GLuint); procedure glDeleteTexturesEXT (n : GLsizei; textures : access GLuint); procedure glBindTextureEXT (target : GLenum; texture : GLuint); procedure glPrioritizeTexturesEXT (n : GLsizei; textures : access GLuint; priorities : access GLclampf); function glAreTexturesResidentEXT (n : GLsizei; textures : access GLuint; residences : access GLboolean) return GLboolean; function glIsTextureEXT (texture : GLuint) return GLboolean; -- GL_EXT_texture3D procedure glTexImage3DEXT (target : GLenum; level : GLint; internalFormat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; border : GLint; format : GLenum; type_Id : GLenum; pixels : access GLvoid); procedure glTexSubImage3DEXT (target : GLenum; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; type_Id : GLenum; pixels : access GLvoid); procedure glCopyTexSubImage3DEXT (target : GLenum; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); -- GL_EXT_color_table procedure glColorTableEXT (target : GLenum; internalformat : GLenum; width : GLsizei; format : GLenum; type_Id : GLenum; table : access GLvoid); procedure glColorSubTableEXT (target : GLenum; start : GLsizei; count : GLsizei; format : GLenum; type_Id : GLenum; data : access GLvoid); procedure glGetColorTableEXT (target : GLenum; format : GLenum; type_Id : GLenum; table : access GLvoid); procedure glGetColorTableParameterfvEXT (target : GLenum; pname : GLenum; params : access GLfloat); procedure glGetColorTableParameterivEXT (target : GLenum; pname : GLenum; params : access GLint); -- GL_SGIS_multitexture procedure glMultiTexCoord1dSGIS (target : GLenum; s : GLdouble); procedure glMultiTexCoord1dvSGIS (target : GLenum; v : access GLdouble); procedure glMultiTexCoord1fSGIS (target : GLenum; s : GLfloat); procedure glMultiTexCoord1fvSGIS (target : GLenum; v : access GLfloat); procedure glMultiTexCoord1iSGIS (target : GLenum; s : GLint); procedure glMultiTexCoord1ivSGIS (target : GLenum; v : access GLint); procedure glMultiTexCoord1sSGIS (target : GLenum; s : GLshort); procedure glMultiTexCoord1svSGIS (target : GLenum; v : access GLshort); procedure glMultiTexCoord2dSGIS (target : GLenum; s : GLdouble; t : GLdouble); procedure glMultiTexCoord2dvSGIS (target : GLenum; v : access GLdouble); procedure glMultiTexCoord2fSGIS (target : GLenum; s : GLfloat; t : GLfloat); procedure glMultiTexCoord2fvSGIS (target : GLenum; v : access GLfloat); procedure glMultiTexCoord2iSGIS (target : GLenum; s : GLint; t : GLint); procedure glMultiTexCoord2ivSGIS (target : GLenum; v : access GLint); procedure glMultiTexCoord2sSGIS (target : GLenum; s : GLshort; t : GLshort); procedure glMultiTexCoord2svSGIS (target : GLenum; v : access GLshort); procedure glMultiTexCoord3dSGIS (target : GLenum; s : GLdouble; t : GLdouble; r : GLdouble); procedure glMultiTexCoord3dvSGIS (target : GLenum; v : access GLdouble); procedure glMultiTexCoord3fSGIS (target : GLenum; s : GLfloat; t : GLfloat; r : GLfloat); procedure glMultiTexCoord3fvSGIS (target : GLenum; v : access GLfloat); procedure glMultiTexCoord3iSGIS (target : GLenum; s : GLint; t : GLint; r : GLint); procedure glMultiTexCoord3ivSGIS (target : GLenum; v : access GLint); procedure glMultiTexCoord3sSGIS (target : GLenum; s : GLshort; t : GLshort; r : GLshort); procedure glMultiTexCoord3svSGIS (target : GLenum; v : access GLshort); procedure glMultiTexCoord4dSGIS (target : GLenum; s : GLdouble; t : GLdouble; r : GLdouble; q : GLdouble); procedure glMultiTexCoord4dvSGIS (target : GLenum; v : access GLdouble); procedure glMultiTexCoord4fSGIS (target : GLenum; s : GLfloat; t : GLfloat; r : GLfloat; q : GLfloat); procedure glMultiTexCoord4fvSGIS (target : GLenum; v : access GLfloat); procedure glMultiTexCoord4iSGIS (target : GLenum; s : GLint; t : GLint; r : GLint; q : GLint); procedure glMultiTexCoord4ivSGIS (target : GLenum; v : access GLint); procedure glMultiTexCoord4sSGIS (target : GLenum; s : GLshort; t : GLshort; r : GLshort; q : GLshort); procedure glMultiTexCoord4svSGIS (target : GLenum; v : access GLshort); procedure glMultiTexCoordPointerSGIS (target : GLenum; size : GLint; type_Id : GLenum; stride : GLsizei; pointer : access GLvoid); procedure glSelectTextureSGIS (target : GLenum); procedure glSelectTextureCoordSetSGIS (target : GLenum); -- GL_EXT_multitexture procedure glMultiTexCoord1dEXT (target : GLenum; s : GLdouble); procedure glMultiTexCoord1dvEXT (target : GLenum; v : access GLdouble); procedure glMultiTexCoord1fEXT (target : GLenum; s : GLfloat); procedure glMultiTexCoord1fvEXT (target : GLenum; v : access GLfloat); procedure glMultiTexCoord1iEXT (target : GLenum; s : GLint); procedure glMultiTexCoord1ivEXT (target : GLenum; v : access GLint); procedure glMultiTexCoord1sEXT (target : GLenum; s : GLshort); procedure glMultiTexCoord1svEXT (target : GLenum; v : access GLshort); procedure glMultiTexCoord2dEXT (target : GLenum; s : GLdouble; t : GLdouble); procedure glMultiTexCoord2dvEXT (target : GLenum; v : access GLdouble); procedure glMultiTexCoord2fEXT (target : GLenum; s : GLfloat; t : GLfloat); procedure glMultiTexCoord2fvEXT (target : GLenum; v : access GLfloat); procedure glMultiTexCoord2iEXT (target : GLenum; s : GLint; t : GLint); procedure glMultiTexCoord2ivEXT (target : GLenum; v : access GLint); procedure glMultiTexCoord2sEXT (target : GLenum; s : GLshort; t : GLshort); procedure glMultiTexCoord2svEXT (target : GLenum; v : access GLshort); procedure glMultiTexCoord3dEXT (target : GLenum; s : GLdouble; t : GLdouble; r : GLdouble); procedure glMultiTexCoord3dvEXT (target : GLenum; v : access GLdouble); procedure glMultiTexCoord3fEXT (target : GLenum; s : GLfloat; t : GLfloat; r : GLfloat); procedure glMultiTexCoord3fvEXT (target : GLenum; v : access GLfloat); procedure glMultiTexCoord3iEXT (target : GLenum; s : GLint; t : GLint; r : GLint); procedure glMultiTexCoord3ivEXT (target : GLenum; v : access GLint); procedure glMultiTexCoord3sEXT (target : GLenum; s : GLshort; t : GLshort; r : GLshort); procedure glMultiTexCoord3svEXT (target : GLenum; v : access GLshort); procedure glMultiTexCoord4dEXT (target : GLenum; s : GLdouble; t : GLdouble; r : GLdouble; q : GLdouble); procedure glMultiTexCoord4dvEXT (target : GLenum; v : access GLdouble); procedure glMultiTexCoord4fEXT (target : GLenum; s : GLfloat; t : GLfloat; r : GLfloat; q : GLfloat); procedure glMultiTexCoord4fvEXT (target : GLenum; v : access GLfloat); procedure glMultiTexCoord4iEXT (target : GLenum; s : GLint; t : GLint; r : GLint; q : GLint); procedure glMultiTexCoord4ivEXT (target : GLenum; v : access GLint); procedure glMultiTexCoord4sEXT (target : GLenum; s : GLshort; t : GLshort; r : GLshort; q : GLshort); procedure glMultiTexCoord4svEXT (target : GLenum; v : access GLshort); procedure glInterleavedTextureCoordSetsEXT (factor : GLint); procedure glSelectTextureEXT (target : GLenum); procedure glSelectTextureCoordSetEXT (target : GLenum); procedure glSelectTextureTransformEXT (target : GLenum); -- GL_EXT_point_parameters procedure glPointParameterfEXT (pname : GLenum; param : GLfloat); procedure glPointParameterfvEXT (pname : GLenum; params : access GLfloat); -- GL_MESA_window_pos procedure glWindowPos2iMESA (x : GLint; y : GLint); procedure glWindowPos2sMESA (x : GLshort; y : GLshort); procedure glWindowPos2fMESA (x : GLfloat; y : GLfloat); procedure glWindowPos2dMESA (x : GLdouble; y : GLdouble); procedure glWindowPos2ivMESA (p : access GLint); procedure glWindowPos2svMESA (p : access GLshort); procedure glWindowPos2fvMESA (p : access GLfloat); procedure glWindowPos2dvMESA (p : access GLdouble); procedure glWindowPos3iMESA (x : GLint; y : GLint; z : GLint); procedure glWindowPos3sMESA (x : GLshort; y : GLshort; z : GLshort); procedure glWindowPos3fMESA (x : GLfloat; y : GLfloat; z : GLfloat); procedure glWindowPos3dMESA (x : GLdouble; y : GLdouble; z : GLdouble); procedure glWindowPos3ivMESA (p : access GLint); procedure glWindowPos3svMESA (p : access GLshort); procedure glWindowPos3fvMESA (p : access GLfloat); procedure glWindowPos3dvMESA (p : access GLdouble); procedure glWindowPos4iMESA (x : GLint; y : GLint; z : GLint; w : GLint); procedure glWindowPos4sMESA (x : GLshort; y : GLshort; z : GLshort; w : GLshort); procedure glWindowPos4fMESA (x : GLfloat; y : GLfloat; z : GLfloat; w : GLfloat); procedure glWindowPos4dMESA (x : GLdouble; y : GLdouble; z : GLdouble; w : GLdouble); procedure glWindowPos4ivMESA (p : access GLint); procedure glWindowPos4svMESA (p : access GLshort); procedure glWindowPos4fvMESA (p : access GLfloat); procedure glWindowPos4dvMESA (p : access GLdouble); -- GL_MESA_resize_buffers procedure glResizeBuffersMESA; -- 1.2 functions procedure glDrawRangeElements (mode : GLenum; start : GLuint; end_Id : GLuint; count : GLsizei; type_Id : GLenum; indices : access GLvoid); procedure glTexImage3D (target : GLenum; level : GLint; internalFormat : GLenum; width : GLsizei; height : GLsizei; depth : GLsizei; border : GLint; format : GLenum; type_Id : GLenum; pixels : access GLvoid); procedure glTexSubImage3D (target : GLenum; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; width : GLsizei; height : GLsizei; depth : GLsizei; format : GLenum; type_Id : GLenum; pixels : access GLvoid); procedure glCopyTexSubImage3D (target : GLenum; level : GLint; xoffset : GLint; yoffset : GLint; zoffset : GLint; x : GLint; y : GLint; width : GLsizei; height : GLsizei); -- -- Compile-time tests for extensions: -- GL_EXT_blend_color : constant := 1; GL_EXT_blend_logic_op : constant := 1; GL_EXT_blend_minmax : constant := 1; GL_EXT_blend_subtract : constant := 1; GL_EXT_polygon_offset : constant := 1; GL_EXT_vertex_array : constant := 1; GL_EXT_texture_object : constant := 1; GL_EXT_texture3D : constant := 1; GL_EXT_paletted_texture : constant := 1; GL_EXT_shared_texture_palette : constant := 1; GL_EXT_point_parameters : constant := 1; GL_EXT_rescale_normal : constant := 1; GL_EXT_abgr : constant := 1; GL_EXT_multitexture : constant := 1; GL_MESA_window_pos : constant := 1; GL_MESA_resize_buffers : constant := 1; GL_SGIS_multitexture : constant := 1; GL_SGIS_texture_edge_clamp : constant := 1; private pragma Import (Stdcall, glClearIndex, "glClearIndex"); pragma Import (Stdcall, glClearColor, "glClearColor"); pragma Import (Stdcall, glClear, "glClear"); pragma Import (Stdcall, glIndexMask, "glIndexMask"); pragma Import (Stdcall, glColorMask, "glColorMask"); pragma Import (Stdcall, glAlphaFunc, "glAlphaFunc"); pragma Import (Stdcall, glBlendFunc, "glBlendFunc"); pragma Import (Stdcall, glLogicOp, "glLogicOp"); pragma Import (Stdcall, glCullFace, "glCullFace"); pragma Import (Stdcall, glFrontFace, "glFrontFace"); pragma Import (Stdcall, glPointSize, "glPointSize"); pragma Import (Stdcall, glLineWidth, "glLineWidth"); pragma Import (Stdcall, glLineStipple, "glLineStipple"); pragma Import (Stdcall, glPolygonMode, "glPolygonMode"); pragma Import (Stdcall, glPolygonOffset, "glPolygonOffset"); pragma Import (Stdcall, glPolygonStipple, "glPolygonStipple"); pragma Import (Stdcall, glGetPolygonStipple, "glGetPolygonStipple"); pragma Import (Stdcall, glEdgeFlag, "glEdgeFlag"); pragma Import (Stdcall, glEdgeFlagv, "glEdgeFlagv"); pragma Import (Stdcall, glScissor, "glScissor"); pragma Import (Stdcall, glClipPlane, "glClipPlane"); pragma Import (Stdcall, glGetClipPlane, "glGetClipPlane"); pragma Import (Stdcall, glDrawBuffer, "glDrawBuffer"); pragma Import (Stdcall, glReadBuffer, "glReadBuffer"); pragma Import (Stdcall, glEnable, "glEnable"); pragma Import (Stdcall, glDisable, "glDisable"); pragma Import (Stdcall, glIsEnabled, "glIsEnabled"); pragma Import (Stdcall, glEnableClientState, "glEnableClientState"); pragma Import (Stdcall, glDisableClientState, "glDisableClientState"); pragma Import (Stdcall, glGetBooleanv, "glGetBooleanv"); pragma Import (Stdcall, glGetDoublev, "glGetDoublev"); pragma Import (Stdcall, glGetFloatv, "glGetFloatv"); pragma Import (Stdcall, glGetIntegerv, "glGetIntegerv"); pragma Import (Stdcall, glPushAttrib, "glPushAttrib"); pragma Import (Stdcall, glPopAttrib, "glPopAttrib"); pragma Import (Stdcall, glPushClientAttrib, "glPushClientAttrib"); pragma Import (Stdcall, glPopClientAttrib, "glPopClientAttrib"); pragma Import (Stdcall, glRenderMode, "glRenderMode"); pragma Import (Stdcall, glGetError, "glGetError"); pragma Import (Stdcall, glGetString, "glGetString"); pragma Import (Stdcall, glFinish, "glFinish"); pragma Import (Stdcall, glFlush, "glFlush"); pragma Import (Stdcall, glHint, "glHint"); pragma Import (Stdcall, glClearDepth, "glClearDepth"); pragma Import (Stdcall, glDepthFunc, "glDepthFunc"); pragma Import (Stdcall, glDepthMask, "glDepthMask"); pragma Import (Stdcall, glDepthRange, "glDepthRange"); pragma Import (Stdcall, glClearAccum, "glClearAccum"); pragma Import (Stdcall, glAccum, "glAccum"); pragma Import (Stdcall, glMatrixMode, "glMatrixMode"); pragma Import (Stdcall, glOrtho, "glOrtho"); pragma Import (Stdcall, glFrustum, "glFrustum"); pragma Import (Stdcall, glViewport, "glViewport"); pragma Import (Stdcall, glPushMatrix, "glPushMatrix"); pragma Import (Stdcall, glPopMatrix, "glPopMatrix"); pragma Import (Stdcall, glLoadIdentity, "glLoadIdentity"); pragma Import (Stdcall, glLoadMatrixd, "glLoadMatrixd"); pragma Import (Stdcall, glLoadMatrixf, "glLoadMatrixf"); pragma Import (Stdcall, glMultMatrixd, "glMultMatrixd"); pragma Import (Stdcall, glMultMatrixf, "glMultMatrixf"); pragma Import (Stdcall, glRotated, "glRotated"); pragma Import (Stdcall, glRotatef, "glRotatef"); pragma Import (Stdcall, glScaled, "glScaled"); pragma Import (Stdcall, glScalef, "glScalef"); pragma Import (Stdcall, glTranslated, "glTranslated"); pragma Import (Stdcall, glTranslatef, "glTranslatef"); pragma Import (Stdcall, glIsList, "glIsList"); pragma Import (Stdcall, glDeleteLists, "glDeleteLists"); pragma Import (Stdcall, glGenLists, "glGenLists"); pragma Import (Stdcall, glNewList, "glNewList"); pragma Import (Stdcall, glEndList, "glEndList"); pragma Import (Stdcall, glCallList, "glCallList"); pragma Import (Stdcall, glCallLists, "glCallLists"); pragma Import (Stdcall, glListBase, "glListBase"); pragma Import (Stdcall, glBegin, "glBegin"); pragma Import (Stdcall, glEnd, "glEnd"); pragma Import (Stdcall, glVertex2d, "glVertex2d"); pragma Import (Stdcall, glVertex2f, "glVertex2f"); pragma Import (Stdcall, glVertex2i, "glVertex2i"); pragma Import (Stdcall, glVertex2s, "glVertex2s"); pragma Import (Stdcall, glVertex3d, "glVertex3d"); pragma Import (Stdcall, glVertex3f, "glVertex3f"); pragma Import (Stdcall, glVertex3i, "glVertex3i"); pragma Import (Stdcall, glVertex3s, "glVertex3s"); pragma Import (Stdcall, glVertex4d, "glVertex4d"); pragma Import (Stdcall, glVertex4f, "glVertex4f"); pragma Import (Stdcall, glVertex4i, "glVertex4i"); pragma Import (Stdcall, glVertex4s, "glVertex4s"); pragma Import (Stdcall, glVertex2dv, "glVertex2dv"); pragma Import (Stdcall, glVertex2fv, "glVertex2fv"); pragma Import (Stdcall, glVertex2iv, "glVertex2iv"); pragma Import (Stdcall, glVertex2sv, "glVertex2sv"); pragma Import (Stdcall, glVertex3dv, "glVertex3dv"); pragma Import (Stdcall, glVertex3fv, "glVertex3fv"); pragma Import (Stdcall, glVertex3iv, "glVertex3iv"); pragma Import (Stdcall, glVertex3sv, "glVertex3sv"); pragma Import (Stdcall, glVertex4dv, "glVertex4dv"); pragma Import (Stdcall, glVertex4fv, "glVertex4fv"); pragma Import (Stdcall, glVertex4iv, "glVertex4iv"); pragma Import (Stdcall, glVertex4sv, "glVertex4sv"); pragma Import (Stdcall, glNormal3b, "glNormal3b"); pragma Import (Stdcall, glNormal3d, "glNormal3d"); pragma Import (Stdcall, glNormal3f, "glNormal3f"); pragma Import (Stdcall, glNormal3i, "glNormal3i"); pragma Import (Stdcall, glNormal3s, "glNormal3s"); pragma Import (Stdcall, glNormal3bv, "glNormal3bv"); pragma Import (Stdcall, glNormal3dv, "glNormal3dv"); pragma Import (Stdcall, glNormal3fv, "glNormal3fv"); pragma Import (Stdcall, glNormal3iv, "glNormal3iv"); pragma Import (Stdcall, glNormal3sv, "glNormal3sv"); pragma Import (Stdcall, glIndexd, "glIndexd"); pragma Import (Stdcall, glIndexf, "glIndexf"); pragma Import (Stdcall, glIndexi, "glIndexi"); pragma Import (Stdcall, glIndexs, "glIndexs"); pragma Import (Stdcall, glIndexub, "glIndexub"); pragma Import (Stdcall, glIndexdv, "glIndexdv"); pragma Import (Stdcall, glIndexfv, "glIndexfv"); pragma Import (Stdcall, glIndexiv, "glIndexiv"); pragma Import (Stdcall, glIndexsv, "glIndexsv"); pragma Import (Stdcall, glIndexubv, "glIndexubv"); pragma Import (Stdcall, glColor3b, "glColor3b"); pragma Import (Stdcall, glColor3d, "glColor3d"); pragma Import (Stdcall, glColor3f, "glColor3f"); pragma Import (Stdcall, glColor3i, "glColor3i"); pragma Import (Stdcall, glColor3s, "glColor3s"); pragma Import (Stdcall, glColor3ub, "glColor3ub"); pragma Import (Stdcall, glColor3ui, "glColor3ui"); pragma Import (Stdcall, glColor3us, "glColor3us"); pragma Import (Stdcall, glColor4b, "glColor4b"); pragma Import (Stdcall, glColor4d, "glColor4d"); pragma Import (Stdcall, glColor4f, "glColor4f"); pragma Import (Stdcall, glColor4i, "glColor4i"); pragma Import (Stdcall, glColor4s, "glColor4s"); pragma Import (Stdcall, glColor4ub, "glColor4ub"); pragma Import (Stdcall, glColor4ui, "glColor4ui"); pragma Import (Stdcall, glColor4us, "glColor4us"); pragma Import (Stdcall, glColor3bv, "glColor3bv"); pragma Import (Stdcall, glColor3dv, "glColor3dv"); pragma Import (Stdcall, glColor3fv, "glColor3fv"); pragma Import (Stdcall, glColor3iv, "glColor3iv"); pragma Import (Stdcall, glColor3sv, "glColor3sv"); pragma Import (Stdcall, glColor3ubv, "glColor3ubv"); pragma Import (Stdcall, glColor3uiv, "glColor3uiv"); pragma Import (Stdcall, glColor3usv, "glColor3usv"); pragma Import (Stdcall, glColor4bv, "glColor4bv"); pragma Import (Stdcall, glColor4dv, "glColor4dv"); pragma Import (Stdcall, glColor4fv, "glColor4fv"); pragma Import (Stdcall, glColor4iv, "glColor4iv"); pragma Import (Stdcall, glColor4sv, "glColor4sv"); pragma Import (Stdcall, glColor4ubv, "glColor4ubv"); pragma Import (Stdcall, glColor4uiv, "glColor4uiv"); pragma Import (Stdcall, glColor4usv, "glColor4usv"); pragma Import (Stdcall, glTexCoord1d, "glTexCoord1d"); pragma Import (Stdcall, glTexCoord1f, "glTexCoord1f"); pragma Import (Stdcall, glTexCoord1i, "glTexCoord1i"); pragma Import (Stdcall, glTexCoord1s, "glTexCoord1s"); pragma Import (Stdcall, glTexCoord2d, "glTexCoord2d"); pragma Import (Stdcall, glTexCoord2f, "glTexCoord2f"); pragma Import (Stdcall, glTexCoord2i, "glTexCoord2i"); pragma Import (Stdcall, glTexCoord2s, "glTexCoord2s"); pragma Import (Stdcall, glTexCoord3d, "glTexCoord3d"); pragma Import (Stdcall, glTexCoord3f, "glTexCoord3f"); pragma Import (Stdcall, glTexCoord3i, "glTexCoord3i"); pragma Import (Stdcall, glTexCoord3s, "glTexCoord3s"); pragma Import (Stdcall, glTexCoord4d, "glTexCoord4d"); pragma Import (Stdcall, glTexCoord4f, "glTexCoord4f"); pragma Import (Stdcall, glTexCoord4i, "glTexCoord4i"); pragma Import (Stdcall, glTexCoord4s, "glTexCoord4s"); pragma Import (Stdcall, glTexCoord1dv, "glTexCoord1dv"); pragma Import (Stdcall, glTexCoord1fv, "glTexCoord1fv"); pragma Import (Stdcall, glTexCoord1iv, "glTexCoord1iv"); pragma Import (Stdcall, glTexCoord1sv, "glTexCoord1sv"); pragma Import (Stdcall, glTexCoord2dv, "glTexCoord2dv"); pragma Import (Stdcall, glTexCoord2fv, "glTexCoord2fv"); pragma Import (Stdcall, glTexCoord2iv, "glTexCoord2iv"); pragma Import (Stdcall, glTexCoord2sv, "glTexCoord2sv"); pragma Import (Stdcall, glTexCoord3dv, "glTexCoord3dv"); pragma Import (Stdcall, glTexCoord3fv, "glTexCoord3fv"); pragma Import (Stdcall, glTexCoord3iv, "glTexCoord3iv"); pragma Import (Stdcall, glTexCoord3sv, "glTexCoord3sv"); pragma Import (Stdcall, glTexCoord4dv, "glTexCoord4dv"); pragma Import (Stdcall, glTexCoord4fv, "glTexCoord4fv"); pragma Import (Stdcall, glTexCoord4iv, "glTexCoord4iv"); pragma Import (Stdcall, glTexCoord4sv, "glTexCoord4sv"); pragma Import (Stdcall, glRasterPos2d, "glRasterPos2d"); pragma Import (Stdcall, glRasterPos2f, "glRasterPos2f"); pragma Import (Stdcall, glRasterPos2i, "glRasterPos2i"); pragma Import (Stdcall, glRasterPos2s, "glRasterPos2s"); pragma Import (Stdcall, glRasterPos3d, "glRasterPos3d"); pragma Import (Stdcall, glRasterPos3f, "glRasterPos3f"); pragma Import (Stdcall, glRasterPos3i, "glRasterPos3i"); pragma Import (Stdcall, glRasterPos3s, "glRasterPos3s"); pragma Import (Stdcall, glRasterPos4d, "glRasterPos4d"); pragma Import (Stdcall, glRasterPos4f, "glRasterPos4f"); pragma Import (Stdcall, glRasterPos4i, "glRasterPos4i"); pragma Import (Stdcall, glRasterPos4s, "glRasterPos4s"); pragma Import (Stdcall, glRasterPos2dv, "glRasterPos2dv"); pragma Import (Stdcall, glRasterPos2fv, "glRasterPos2fv"); pragma Import (Stdcall, glRasterPos2iv, "glRasterPos2iv"); pragma Import (Stdcall, glRasterPos2sv, "glRasterPos2sv"); pragma Import (Stdcall, glRasterPos3dv, "glRasterPos3dv"); pragma Import (Stdcall, glRasterPos3fv, "glRasterPos3fv"); pragma Import (Stdcall, glRasterPos3iv, "glRasterPos3iv"); pragma Import (Stdcall, glRasterPos3sv, "glRasterPos3sv"); pragma Import (Stdcall, glRasterPos4dv, "glRasterPos4dv"); pragma Import (Stdcall, glRasterPos4fv, "glRasterPos4fv"); pragma Import (Stdcall, glRasterPos4iv, "glRasterPos4iv"); pragma Import (Stdcall, glRasterPos4sv, "glRasterPos4sv"); pragma Import (Stdcall, glRectd, "glRectd"); pragma Import (Stdcall, glRectf, "glRectf"); pragma Import (Stdcall, glRecti, "glRecti"); pragma Import (Stdcall, glRects, "glRects"); pragma Import (Stdcall, glRectdv, "glRectdv"); pragma Import (Stdcall, glRectfv, "glRectfv"); pragma Import (Stdcall, glRectiv, "glRectiv"); pragma Import (Stdcall, glRectsv, "glRectsv"); pragma Import (Stdcall, glVertexPointer, "glVertexPointer"); pragma Import (Stdcall, glNormalPointer, "glNormalPointer"); pragma Import (Stdcall, glColorPointer, "glColorPointer"); pragma Import (Stdcall, glIndexPointer, "glIndexPointer"); pragma Import (Stdcall, glTexCoordPointer, "glTexCoordPointer"); pragma Import (Stdcall, glEdgeFlagPointer, "glEdgeFlagPointer"); pragma Import (Stdcall, glGetPointerv, "glGetPointerv"); pragma Import (Stdcall, glArrayElement, "glArrayElement"); pragma Import (Stdcall, glDrawArrays, "glDrawArrays"); pragma Import (Stdcall, glDrawElements, "glDrawElements"); pragma Import (Stdcall, glInterleavedArrays, "glInterleavedArrays"); pragma Import (Stdcall, glShadeModel, "glShadeModel"); pragma Import (Stdcall, glLightf, "glLightf"); pragma Import (Stdcall, glLighti, "glLighti"); pragma Import (Stdcall, glLightiv, "glLightiv"); pragma Import (Stdcall, glGetLightfv, "glGetLightfv"); pragma Import (Stdcall, glGetLightiv, "glGetLightiv"); pragma Import (Stdcall, glLightModelf, "glLightModelf"); pragma Import (Stdcall, glLightModeli, "glLightModeli"); pragma Import (Stdcall, glLightModelfv, "glLightModelfv"); pragma Import (Stdcall, glLightModeliv, "glLightModeliv"); pragma Import (Stdcall, glMaterialf, "glMaterialf"); pragma Import (Stdcall, glMateriali, "glMateriali"); pragma Import (Stdcall, glMaterialiv, "glMaterialiv"); pragma Import (Stdcall, glGetMaterialfv, "glGetMaterialfv"); pragma Import (Stdcall, glGetMaterialiv, "glGetMaterialiv"); pragma Import (Stdcall, glColorMaterial, "glColorMaterial"); pragma Import (Stdcall, glPixelZoom, "glPixelZoom"); pragma Import (Stdcall, glPixelStoref, "glPixelStoref"); pragma Import (Stdcall, glPixelStorei, "glPixelStorei"); pragma Import (Stdcall, glPixelTransferf, "glPixelTransferf"); pragma Import (Stdcall, glPixelTransferi, "glPixelTransferi"); pragma Import (Stdcall, glPixelMapfv, "glPixelMapfv"); pragma Import (Stdcall, glPixelMapuiv, "glPixelMapuiv"); pragma Import (Stdcall, glPixelMapusv, "glPixelMapusv"); pragma Import (Stdcall, glGetPixelMapfv, "glGetPixelMapfv"); pragma Import (Stdcall, glGetPixelMapuiv, "glGetPixelMapuiv"); pragma Import (Stdcall, glGetPixelMapusv, "glGetPixelMapusv"); pragma Import (Stdcall, glBitmap, "glBitmap"); pragma Import (Stdcall, glReadPixels, "glReadPixels"); pragma Import (Stdcall, glDrawPixels, "glDrawPixels"); pragma Import (Stdcall, glCopyPixels, "glCopyPixels"); pragma Import (Stdcall, glStencilFunc, "glStencilFunc"); pragma Import (Stdcall, glStencilMask, "glStencilMask"); pragma Import (Stdcall, glStencilOp, "glStencilOp"); pragma Import (Stdcall, glClearStencil, "glClearStencil"); pragma Import (Stdcall, glTexGend, "glTexGend"); pragma Import (Stdcall, glTexGenf, "glTexGenf"); pragma Import (Stdcall, glTexGeni, "glTexGeni"); pragma Import (Stdcall, glTexGendv, "glTexGendv"); pragma Import (Stdcall, glTexGenfv, "glTexGenfv"); pragma Import (Stdcall, glTexGeniv, "glTexGeniv"); pragma Import (Stdcall, glGetTexGendv, "glGetTexGendv"); pragma Import (Stdcall, glGetTexGenfv, "glGetTexGenfv"); pragma Import (Stdcall, glGetTexGeniv, "glGetTexGeniv"); pragma Import (Stdcall, glTexEnvf, "glTexEnvf"); pragma Import (Stdcall, glTexEnvi, "glTexEnvi"); pragma Import (Stdcall, glTexEnvfv, "glTexEnvfv"); pragma Import (Stdcall, glTexEnviv, "glTexEnviv"); pragma Import (Stdcall, glGetTexEnvfv, "glGetTexEnvfv"); pragma Import (Stdcall, glGetTexEnviv, "glGetTexEnviv"); pragma Import (Stdcall, glTexParameterf, "glTexParameterf"); pragma Import (Stdcall, glTexParameteri, "glTexParameteri"); pragma Import (Stdcall, glTexParameterfv, "glTexParameterfv"); pragma Import (Stdcall, glTexParameteriv, "glTexParameteriv"); pragma Import (Stdcall, glGetTexParameterfv, "glGetTexParameterfv"); pragma Import (Stdcall, glGetTexParameteriv, "glGetTexParameteriv"); pragma Import (Stdcall, glGetTexLevelParameterfv, "glGetTexLevelParameterfv"); pragma Import (Stdcall, glGetTexLevelParameteriv, "glGetTexLevelParameteriv"); pragma Import (Stdcall, glTexImage1D, "glTexImage1D"); pragma Import (Stdcall, glTexImage2D, "glTexImage2D"); pragma Import (Stdcall, glGetTexImage, "glGetTexImage"); pragma Import (Stdcall, glDeleteTextures, "glDeleteTextures"); pragma Import (Stdcall, glBindTexture, "glBindTexture"); pragma Import (Stdcall, glPrioritizeTextures, "glPrioritizeTextures"); pragma Import (Stdcall, glAreTexturesResident, "glAreTexturesResident"); pragma Import (Stdcall, glIsTexture, "glIsTexture"); pragma Import (Stdcall, glTexSubImage1D, "glTexSubImage1D"); pragma Import (Stdcall, glTexSubImage2D, "glTexSubImage2D"); pragma Import (Stdcall, glCopyTexImage1D, "glCopyTexImage1D"); pragma Import (Stdcall, glCopyTexImage2D, "glCopyTexImage2D"); pragma Import (Stdcall, glCopyTexSubImage1D, "glCopyTexSubImage1D"); pragma Import (Stdcall, glCopyTexSubImage2D, "glCopyTexSubImage2D"); pragma Import (Stdcall, glMap1d, "glMap1d"); pragma Import (Stdcall, glMap1f, "glMap1f"); pragma Import (Stdcall, glMap2d, "glMap2d"); pragma Import (Stdcall, glMap2f, "glMap2f"); pragma Import (Stdcall, glGetMapdv, "glGetMapdv"); pragma Import (Stdcall, glGetMapfv, "glGetMapfv"); pragma Import (Stdcall, glGetMapiv, "glGetMapiv"); pragma Import (Stdcall, glEvalCoord1d, "glEvalCoord1d"); pragma Import (Stdcall, glEvalCoord1f, "glEvalCoord1f"); pragma Import (Stdcall, glEvalCoord1dv, "glEvalCoord1dv"); pragma Import (Stdcall, glEvalCoord1fv, "glEvalCoord1fv"); pragma Import (Stdcall, glEvalCoord2d, "glEvalCoord2d"); pragma Import (Stdcall, glEvalCoord2f, "glEvalCoord2f"); pragma Import (Stdcall, glEvalCoord2dv, "glEvalCoord2dv"); pragma Import (Stdcall, glEvalCoord2fv, "glEvalCoord2fv"); pragma Import (Stdcall, glMapGrid1d, "glMapGrid1d"); pragma Import (Stdcall, glMapGrid1f, "glMapGrid1f"); pragma Import (Stdcall, glMapGrid2d, "glMapGrid2d"); pragma Import (Stdcall, glMapGrid2f, "glMapGrid2f"); pragma Import (Stdcall, glEvalPoint1, "glEvalPoint1"); pragma Import (Stdcall, glEvalPoint2, "glEvalPoint2"); pragma Import (Stdcall, glEvalMesh1, "glEvalMesh1"); pragma Import (Stdcall, glEvalMesh2, "glEvalMesh2"); pragma Import (Stdcall, glFogf, "glFogf"); pragma Import (Stdcall, glFogi, "glFogi"); pragma Import (Stdcall, glFogiv, "glFogiv"); pragma Import (Stdcall, glFeedbackBuffer, "glFeedbackBuffer"); pragma Import (Stdcall, glPassThrough, "glPassThrough"); pragma Import (Stdcall, glSelectBuffer, "glSelectBuffer"); pragma Import (Stdcall, glInitNames, "glInitNames"); pragma Import (Stdcall, glLoadName, "glLoadName"); pragma Import (Stdcall, glPushName, "glPushName"); pragma Import (Stdcall, glPopName, "glPopName"); pragma Import (Stdcall, glBlendEquationEXT, "glBlendEquationEXT"); pragma Import (Stdcall, glBlendColorEXT, "glBlendColorEXT"); pragma Import (Stdcall, glPolygonOffsetEXT, "glPolygonOffsetEXT"); pragma Import (Stdcall, glVertexPointerEXT, "glVertexPointerEXT"); pragma Import (Stdcall, glNormalPointerEXT, "glNormalPointerEXT"); pragma Import (Stdcall, glColorPointerEXT, "glColorPointerEXT"); pragma Import (Stdcall, glIndexPointerEXT, "glIndexPointerEXT"); pragma Import (Stdcall, glTexCoordPointerEXT, "glTexCoordPointerEXT"); pragma Import (Stdcall, glEdgeFlagPointerEXT, "glEdgeFlagPointerEXT"); pragma Import (Stdcall, glGetPointervEXT, "glGetPointervEXT"); pragma Import (Stdcall, glArrayElementEXT, "glArrayElementEXT"); pragma Import (Stdcall, glDrawArraysEXT, "glDrawArraysEXT"); pragma Import (Stdcall, glGenTexturesEXT, "glGenTexturesEXT"); pragma Import (Stdcall, glDeleteTexturesEXT, "glDeleteTexturesEXT"); pragma Import (Stdcall, glBindTextureEXT, "glBindTextureEXT"); pragma Import (Stdcall, glPrioritizeTexturesEXT, "glPrioritizeTexturesEXT"); pragma Import (Stdcall, glAreTexturesResidentEXT, "glAreTexturesResidentEXT"); pragma Import (Stdcall, glIsTextureEXT, "glIsTextureEXT"); pragma Import (Stdcall, glTexImage3DEXT, "glTexImage3DEXT"); pragma Import (Stdcall, glTexSubImage3DEXT, "glTexSubImage3DEXT"); pragma Import (Stdcall, glCopyTexSubImage3DEXT, "glCopyTexSubImage3DEXT"); pragma Import (Stdcall, glColorTableEXT, "glColorTableEXT"); pragma Import (Stdcall, glColorSubTableEXT, "glColorSubTableEXT"); pragma Import (Stdcall, glGetColorTableEXT, "glGetColorTableEXT"); pragma Import (Stdcall, glGetColorTableParameterfvEXT, "glGetColorTableParameterfvEXT"); pragma Import (Stdcall, glGetColorTableParameterivEXT, "glGetColorTableParameterivEXT"); pragma Import (Stdcall, glMultiTexCoord1dSGIS, "glMultiTexCoord1dSGIS"); pragma Import (Stdcall, glMultiTexCoord1dvSGIS, "glMultiTexCoord1dvSGIS"); pragma Import (Stdcall, glMultiTexCoord1fSGIS, "glMultiTexCoord1fSGIS"); pragma Import (Stdcall, glMultiTexCoord1fvSGIS, "glMultiTexCoord1fvSGIS"); pragma Import (Stdcall, glMultiTexCoord1iSGIS, "glMultiTexCoord1iSGIS"); pragma Import (Stdcall, glMultiTexCoord1ivSGIS, "glMultiTexCoord1ivSGIS"); pragma Import (Stdcall, glMultiTexCoord1sSGIS, "glMultiTexCoord1sSGIS"); pragma Import (Stdcall, glMultiTexCoord1svSGIS, "glMultiTexCoord1svSGIS"); pragma Import (Stdcall, glMultiTexCoord2dSGIS, "glMultiTexCoord2dSGIS"); pragma Import (Stdcall, glMultiTexCoord2dvSGIS, "glMultiTexCoord2dvSGIS"); pragma Import (Stdcall, glMultiTexCoord2fSGIS, "glMultiTexCoord2fSGIS"); pragma Import (Stdcall, glMultiTexCoord2fvSGIS, "glMultiTexCoord2fvSGIS"); pragma Import (Stdcall, glMultiTexCoord2iSGIS, "glMultiTexCoord2iSGIS"); pragma Import (Stdcall, glMultiTexCoord2ivSGIS, "glMultiTexCoord2ivSGIS"); pragma Import (Stdcall, glMultiTexCoord2sSGIS, "glMultiTexCoord2sSGIS"); pragma Import (Stdcall, glMultiTexCoord2svSGIS, "glMultiTexCoord2svSGIS"); pragma Import (Stdcall, glMultiTexCoord3dSGIS, "glMultiTexCoord3dSGIS"); pragma Import (Stdcall, glMultiTexCoord3dvSGIS, "glMultiTexCoord3dvSGIS"); pragma Import (Stdcall, glMultiTexCoord3fSGIS, "glMultiTexCoord3fSGIS"); pragma Import (Stdcall, glMultiTexCoord3fvSGIS, "glMultiTexCoord3fvSGIS"); pragma Import (Stdcall, glMultiTexCoord3iSGIS, "glMultiTexCoord3iSGIS"); pragma Import (Stdcall, glMultiTexCoord3ivSGIS, "glMultiTexCoord3ivSGIS"); pragma Import (Stdcall, glMultiTexCoord3sSGIS, "glMultiTexCoord3sSGIS"); pragma Import (Stdcall, glMultiTexCoord3svSGIS, "glMultiTexCoord3svSGIS"); pragma Import (Stdcall, glMultiTexCoord4dSGIS, "glMultiTexCoord4dSGIS"); pragma Import (Stdcall, glMultiTexCoord4dvSGIS, "glMultiTexCoord4dvSGIS"); pragma Import (Stdcall, glMultiTexCoord4fSGIS, "glMultiTexCoord4fSGIS"); pragma Import (Stdcall, glMultiTexCoord4fvSGIS, "glMultiTexCoord4fvSGIS"); pragma Import (Stdcall, glMultiTexCoord4iSGIS, "glMultiTexCoord4iSGIS"); pragma Import (Stdcall, glMultiTexCoord4ivSGIS, "glMultiTexCoord4ivSGIS"); pragma Import (Stdcall, glMultiTexCoord4sSGIS, "glMultiTexCoord4sSGIS"); pragma Import (Stdcall, glMultiTexCoord4svSGIS, "glMultiTexCoord4svSGIS"); pragma Import (Stdcall, glMultiTexCoordPointerSGIS, "glMultiTexCoordPointerSGIS"); pragma Import (Stdcall, glSelectTextureSGIS, "glSelectTextureSGIS"); pragma Import (Stdcall, glSelectTextureCoordSetSGIS, "glSelectTextureCoordSetSGIS"); pragma Import (Stdcall, glMultiTexCoord1dEXT, "glMultiTexCoord1dEXT"); pragma Import (Stdcall, glMultiTexCoord1dvEXT, "glMultiTexCoord1dvEXT"); pragma Import (Stdcall, glMultiTexCoord1fEXT, "glMultiTexCoord1fEXT"); pragma Import (Stdcall, glMultiTexCoord1fvEXT, "glMultiTexCoord1fvEXT"); pragma Import (Stdcall, glMultiTexCoord1iEXT, "glMultiTexCoord1iEXT"); pragma Import (Stdcall, glMultiTexCoord1ivEXT, "glMultiTexCoord1ivEXT"); pragma Import (Stdcall, glMultiTexCoord1sEXT, "glMultiTexCoord1sEXT"); pragma Import (Stdcall, glMultiTexCoord1svEXT, "glMultiTexCoord1svEXT"); pragma Import (Stdcall, glMultiTexCoord2dEXT, "glMultiTexCoord2dEXT"); pragma Import (Stdcall, glMultiTexCoord2dvEXT, "glMultiTexCoord2dvEXT"); pragma Import (Stdcall, glMultiTexCoord2fEXT, "glMultiTexCoord2fEXT"); pragma Import (Stdcall, glMultiTexCoord2fvEXT, "glMultiTexCoord2fvEXT"); pragma Import (Stdcall, glMultiTexCoord2iEXT, "glMultiTexCoord2iEXT"); pragma Import (Stdcall, glMultiTexCoord2ivEXT, "glMultiTexCoord2ivEXT"); pragma Import (Stdcall, glMultiTexCoord2sEXT, "glMultiTexCoord2sEXT"); pragma Import (Stdcall, glMultiTexCoord2svEXT, "glMultiTexCoord2svEXT"); pragma Import (Stdcall, glMultiTexCoord3dEXT, "glMultiTexCoord3dEXT"); pragma Import (Stdcall, glMultiTexCoord3dvEXT, "glMultiTexCoord3dvEXT"); pragma Import (Stdcall, glMultiTexCoord3fEXT, "glMultiTexCoord3fEXT"); pragma Import (Stdcall, glMultiTexCoord3fvEXT, "glMultiTexCoord3fvEXT"); pragma Import (Stdcall, glMultiTexCoord3iEXT, "glMultiTexCoord3iEXT"); pragma Import (Stdcall, glMultiTexCoord3ivEXT, "glMultiTexCoord3ivEXT"); pragma Import (Stdcall, glMultiTexCoord3sEXT, "glMultiTexCoord3sEXT"); pragma Import (Stdcall, glMultiTexCoord3svEXT, "glMultiTexCoord3svEXT"); pragma Import (Stdcall, glMultiTexCoord4dEXT, "glMultiTexCoord4dEXT"); pragma Import (Stdcall, glMultiTexCoord4dvEXT, "glMultiTexCoord4dvEXT"); pragma Import (Stdcall, glMultiTexCoord4fEXT, "glMultiTexCoord4fEXT"); pragma Import (Stdcall, glMultiTexCoord4fvEXT, "glMultiTexCoord4fvEXT"); pragma Import (Stdcall, glMultiTexCoord4iEXT, "glMultiTexCoord4iEXT"); pragma Import (Stdcall, glMultiTexCoord4ivEXT, "glMultiTexCoord4ivEXT"); pragma Import (Stdcall, glMultiTexCoord4sEXT, "glMultiTexCoord4sEXT"); pragma Import (Stdcall, glMultiTexCoord4svEXT, "glMultiTexCoord4svEXT"); pragma Import (Stdcall, glInterleavedTextureCoordSetsEXT, "glInterleavedTextureCoordSetsEXT"); pragma Import (Stdcall, glSelectTextureEXT, "glSelectTextureEXT"); pragma Import (Stdcall, glSelectTextureCoordSetEXT, "glSelectTextureCoordSetEXT"); pragma Import (Stdcall, glSelectTextureTransformEXT, "glSelectTextureTransformEXT"); pragma Import (Stdcall, glPointParameterfEXT, "glPointParameterfEXT"); pragma Import (Stdcall, glPointParameterfvEXT, "glPointParameterfvEXT"); pragma Import (Stdcall, glWindowPos2iMESA, "glWindowPos2iMESA"); pragma Import (Stdcall, glWindowPos2sMESA, "glWindowPos2sMESA"); pragma Import (Stdcall, glWindowPos2fMESA, "glWindowPos2fMESA"); pragma Import (Stdcall, glWindowPos2dMESA, "glWindowPos2dMESA"); pragma Import (Stdcall, glWindowPos2ivMESA, "glWindowPos2ivMESA"); pragma Import (Stdcall, glWindowPos2svMESA, "glWindowPos2svMESA"); pragma Import (Stdcall, glWindowPos2fvMESA, "glWindowPos2fvMESA"); pragma Import (Stdcall, glWindowPos2dvMESA, "glWindowPos2dvMESA"); pragma Import (Stdcall, glWindowPos3iMESA, "glWindowPos3iMESA"); pragma Import (Stdcall, glWindowPos3sMESA, "glWindowPos3sMESA"); pragma Import (Stdcall, glWindowPos3fMESA, "glWindowPos3fMESA"); pragma Import (Stdcall, glWindowPos3dMESA, "glWindowPos3dMESA"); pragma Import (Stdcall, glWindowPos3ivMESA, "glWindowPos3ivMESA"); pragma Import (Stdcall, glWindowPos3svMESA, "glWindowPos3svMESA"); pragma Import (Stdcall, glWindowPos3fvMESA, "glWindowPos3fvMESA"); pragma Import (Stdcall, glWindowPos3dvMESA, "glWindowPos3dvMESA"); pragma Import (Stdcall, glWindowPos4iMESA, "glWindowPos4iMESA"); pragma Import (Stdcall, glWindowPos4sMESA, "glWindowPos4sMESA"); pragma Import (Stdcall, glWindowPos4fMESA, "glWindowPos4fMESA"); pragma Import (Stdcall, glWindowPos4dMESA, "glWindowPos4dMESA"); pragma Import (Stdcall, glWindowPos4ivMESA, "glWindowPos4ivMESA"); pragma Import (Stdcall, glWindowPos4svMESA, "glWindowPos4svMESA"); pragma Import (Stdcall, glWindowPos4fvMESA, "glWindowPos4fvMESA"); pragma Import (Stdcall, glWindowPos4dvMESA, "glWindowPos4dvMESA"); pragma Import (Stdcall, glResizeBuffersMESA, "glResizeBuffersMESA"); pragma Import (Stdcall, glDrawRangeElements, "glDrawRangeElements"); pragma Import (Stdcall, glTexImage3D, "glTexImage3D"); pragma Import (Stdcall, glTexSubImage3D, "glTexSubImage3D"); pragma Import (Stdcall, glCopyTexSubImage3D, "glCopyTexSubImage3D"); end gl_h;